1.Atlas 和 Prefab 移到Resources資料夾(遊戲中的敵人物件和蟲蟲麻煩士勛修正)
2.Mgr 資料夾新增(Sct_MainMgr.cs,Sct_UIMgr.cs)
3.Defconst.cs 增加Load檔路徑
4.新增 Sct_Main (要做啟動用的)
PS. 架構還不算完整 還要持續修改 目前將Sct_Main放到Root上 按執行可以將Menu按鈕加到場景上
Merge branch 'master' of https://github.com/Boyue/3What

Conflicts:
	Assets/Resources/GamePrefabs/Game/Pfb_LavaHead.prefab
	Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
	Library/ScriptAssemblies/Assembly-CSharp-Editor.dll.mdb
	Library/ScriptAssemblies/Assembly-CSharp.dll
	Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Library/assetDatabase3
	Library/expandedItems
	Library/guidmapper
	Library/metadata/10/103a2de842b91ff4d90afdbe3533823b
	Library/metadata/71/71b6f2a8fe9d2d7459b6e46af93edf31
	Library/metadata/83/83a28c63753c7124583387934fd818f1
	Library/metadata/98/98dd0eafc56d4a143844f4cf1cb178c3
	Library/metadata/af/af0f4b4c8f971f1498f1daaab011e48c