Object Bootstraping

Object, Class and main are now created by boot and used to create the
context for the interperter.  It was necessary to finish off getMethod in
the Spawn.hs file so that Object and Class can refer to each other.
Lex, Parse, Eval `self`; towards class names [WIP]

We now can deal with `self` all the way throug the pipe-line.

In attempting to alow classes to be reference by their proper name, we
have run into a problem with our current message queue.  AS expected loops
in the line of passed messages create a dead-lock.  We must address the
dead-lock before moving forward.

[WIP]