1397 files to be committed...

Buncha updates... I included a jump to scene button for the Library and
Captains Cabin. But It was too late at night for me to worry about
putting a return sequence yet.

Berthing Waypoint 4 (CHECK)
Set Path8 to Path_Waypoint39 (CHECK)

Object Of Interest:(CHECK)
Drag ObjectOfInterest Script onto each object (CHECK)
Add Box collider with Trigger=True (CHECK)

Look_Left BTN:(CHECK)
Width: 10(CHECK)
Height: 10(CHECK)
Padding_Left: 30(CHECK)
Look_Right BTN:(CHECK)
Width: 10(CHECK)
Height: 10(CHECK)
Padding_Right: 30(CHECK)

Location_BoilerPlate(CHECK)
Depth: 1(CHECK)
Style:(CHECK)
Padding Top: 30(CHECK)
Font: 28 Days Later(CHECK)
Font Size 96(CHECK)

Misc:
Change Level2 to 02 Level(CHECK)
Change Level1 to 01 Level(CHECK)
Change Communications to Radio(CHECK)
Change Barbor Shop to Barber Shop(CHECK)
Change XO's Quarters to XO Quarters(CHECK)
Change Bridge to Nav BridgeRadio(CHECK)
Change Laundry Area to LaundryRadio(CHECK)
Fix Galley Blockers (Check)
Remove timeout message (CHECK)

HUD(CHECK)
BTN_X = 30(CHECK)
BTN_Y = 30(CHECK)
BTN_Width = 100(CHECK)
BTN_Height = 60(CHECK)

Wardroom (Check)
XO (Check)
Stateroom (Check)
Chapel (Check)
Radio (ChecK)
Galley (Check)
little push