Fixed radials, refactored shuttle timer (works now), shuttleport can no longer travel to starports on other planets and vice versa...

...added almost all of the missing travel points
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Adjusted shuttle landing time
Updated engine, added bank terminals to bank buildings
Added Collections
ShowFlyText has customText (ie. for ent ticks)
Tangible Objects now have "Volume: 1" attribute
Weapon Objects now have "Volume: 1" attribute
Added Heal Over Time buffs, finished most of commando except kill meter and some abilities
travel points

modified some names, added qz, kachiro, mensix, restuss starport,
restuss shuttleport is a placeholder (needs exact points)
Added ent skillmods, fixed attribute points in buff workshop
Merge pull request #71 from Skalex223/master

travel points
Added foundation for New Planets
Added Mos Taike to Tatooine Map

Added Mos Taike and foundations for future planet additions.
Updated Travel Points

Added foundation for future planet additions.
Commented out Kaas Entries

Commented out Dromund Kaas related entries for future use.
Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....

...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2

Conflicts:
	scripts/static_travel_points.py
Added group buffs
Added Ignore List & cleaned up code in TravelService