Blank project
gitattributes
Tons of OS X boiler-plate
github for mac sucks
Timer
Base windows project
Adding real FPS counter
Works in Windows
FPS Counter Object
Merge remote-tracking branch 'origin/master'

Conflicts:
	src/main.cpp
Small tweaks
OpenGL now works in Windows
Game abstraction, Windows OGL work
Fullscreen Toggle
Trying to get the Window to focus itself in fullscreen :(
Shader loading work
Shader/program stuff
More shader work

Going to scrap this abstract system and just stick with a much simpler
more hard-coded solution for now
Github sucks
Reworking shaders