Revert fix in #2092
The correct fix for choppy cg audios and bgm.

And fix missing bgm and voice issue for 7th Dragon 2020.
Fix logging copy/paste error in sceNetAdhocPdpCreate.
Fix logging typos in sceMp3InitResource and sceMp3TermResource.
Merge pull request #2103 from thedax/master

Fix small logging typos.
Validate params in sceKernelChangeThreadPriority().
Merge pull request #2102 from oioitff/atrac-fix

The correct fix for choppy cg audios and bgm.
Reschedule in sceKernelChangeThreadPriority().

Seems like this is another way to yield, makes sense.
sceKernelChangeThreadPriority() can't do dormant.
Reset restarted thread priorities properly.
Reporting in sceKernelChangeCurrentThreadAttr().
Update tests.
Bug fix for _AtracSetData.
Fall back to software transform when hardware transform fails. Should help Mali devices.
This is done per shader so the speed hit should not be as bad as turning hw transform off entirely.
Displays a red error at the top of the screen so that we don't trigger this accidentally.
Merge pull request #2107 from oioitff/atrac-fix

Bug fix for _AtracSetData.
Change check in DoBlockTransfer to catch some more videos.
Merge pull request #2106 from unknownbrackets/thread-funcs

Correct sceKernelChangeThreadPriority() and sched fixes
*Differenciate between Latin-american Spanish and Spanish from Spain.
*Differenciate between Brazilian Portuguese and Portuguese from Portugal.
*Press the traditionally used F11 key to go fullscreen instead of F12.
 I was confused the first time I tried. Patched for both Windows and Qt frontends, includes Qt translations.
Merge pull request #2113 from Swyter/f11-to-fullscreen

Press the traditionally used F11 key to go fullscreen instead of F12