- Update VC++ 2005 project file.
- Raise the find-and-replace dialog when showing it, to give it focus.
Merge branch 'master' of https://github.com/sirjuddington/SLADE
Added 'Edit Object Properties' button to checks panel
Added map checks for unknown textures, unknown flats and overlapping things (very basic - ignores flags and non-blocking things for now)
- Reworked map checks system, should be a bit easier to extend later if needed
- Added unknown thing type check
- Intersecting lines check now shows intersection coordinates
Added 'Correct Sectors' to line context menu, will attempt to correct the sector references for selected lines (works reasonably well, but not in all situations)
Don't use realloc in MemChunk
Added buttons to fix problems detected in the map checks panel
Fixed problem with gfx conversion sometimes incorrectly detecting the image format
Added 'solid' flag to thing type definitions
- Improved thing overlap check a bit by only comparing things with 'solid' types
- Added fixes for thing overlaps
- Clear map checks panel on opening a new map
Added simple 'stuck things' map check
Added sector references map check
Added 'move thing' fix for stuck things map check, moves the thing in front of the line
Merge branch 'master' of https://github.com/sirjuddington/SLADE
- Improved sector references check some more
- Merged all m_check* console commands into a single command 'm_check' which takes parameters of what check(s) to run
Merge branch 'master' of https://github.com/sirjuddington/SLADE
Added ability to show grid cells as hex, decimal or ascii on HexEditorPanel
Merge branch 'master' of https://github.com/sirjuddington/SLADE
Merge branch 'master' of https://github.com/sirjuddington/SLADE.git