07 Fixes

Everything fixed / cleaned except for:

[Broken]Function GetWeaponName: String; - Some Chars Overlap badly on X axis Causes Random Garbled Text (e.g.Mithril longsword = MithrR longsword)
[Flawed-Patched]function GetWeaponData(var WArr: array of TStringArray): Boolean; - Text now overlaps on Y axis, very badly (applied cheat fix)