Fixed issue with #2154
Also moved selection of base icon for limbs to update_mutantrace so it's only doen when race is changed.
Changed mob icons a little, to get rid of rogue red pixel on torso that was not covered by arm
Moved awkward red spot where missing hand would be to arm sprite, since missing whole arm would still make stump appear there, and it looks weird.
Merge pull request #2523 from comma/master

Fixed issue with #2154
re-add holy water reagent

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
made fuel injectors and core gens properly start in mobile configs, made large crates able to hold 1 large item (machinery or structure)

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Merge pull request #2545 from Baystation12/bleeding-edge-freeze

Bleeding edge freeze staging
added a new manual explaining suspension, tweaked a manual

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
fixed size of 5/6 picks, fixed some of the field types for suspension gens

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
runtime fixes

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2546 from caelaislinn/bleeding-edge-freeze

Tweaks and such
hand pick can fit into the excavation kit, made the xenoarch tool closet properly retain icon states

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2563 from Baystation12/bleeding-edge-freeze

All commits in BEF are just fixes
Merge branch 'BEF-staging' of github.com:Baystation12/Baystation12 into BEF-staging
Smooth movement fix.
Fixed posibrain installed into spiderbot bug, made posibrains a child class of MMI.
Merge pull request #2566 from Spamcat/BEF-staging

Moar fixes
Made syringe guns reject broken syringes.
Removed unneeded message when feeding people.
hacky-hacky
Whoops...
fixed the fix
Merge pull request #2576 from Spamcat/BEF-staging

Fixity-fix