Bug fixes:
- Catch and display exception when initializing the game model.
- Revert to windowed model after loading the game model when Gnomoria is configured to use full screen
- Stop playing music after loading the game model if music in on in Gnomoria
- Corrected the display of the Fighting skill name
- Corrected the removal of hidden / unused skills.

Internal:
- Replacement of the Gnomoria.cs by the GameModel.cs class and file, to use a generic name and avoid collisions.
Internal:
- Updated to the latest version of gnomoria
- Replaced Gnomoria.cs by GameModel.cs
Internal:
- Replaced Gnomoria.cs by GameModel.cs
Internal:
- Added an IniFile.cs class (from free code on the Web) to verify the Gnomoria settings.
Internal:
- Added a constructor with all attributes to the Result class.
Internal - Important:
- In GnomoriaEnhanced.csproj, set the "Sign Manifest" option to false as I was missing the key file. You might want to set that to true again?

Internal:
- Updated the Gnomoria version.
- Other internal changes due to the OS language & version
Enhancement:
- Reorganized the user interface to display the kingdom overview values.
- Display the log messages by default (as they are useful to understand what is going wrong with this first version).
Enhancements
- Verify Gnomoria settings and if G-E is installed in the Gnomoria directory before loading the Game Model. Display useful messages in case something is wrong.
- Reorganized the user interface to display the kingdom overview values.
- Display the log messages by default (as they are useful to understand what is going wrong with this first version).
- Added a new "Initialize Game Model" menu item in case the automatic initialization fails.

Bug fixes:
- Catch and display exceptions when initializing the game model (or failing to do so).
- Corrected an exception when starting G-E not from the Gnomoria directory.
- Corrected the display of the kingdom total value / worth

Internal:
- Refactored the code: renamed variables for consistency, moved code into new methods, create code sections.
Internal:
- Enable log messages by default.
Internal:
- Enable log messages by default.
Enhancements
- Added simple installation instructions in README.md file.