MORTEVIELLE: Avoid using sav0.mor in run()
TIZEN: updates for tizen 2.2 SDK
VIDEO: Ignore some AVI lists with metadata
MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor functions related to MenuItem
MORTEVIELLE: Fix occasional alignment issue in Action verb list
MORTEVIELLE: Remove some dead code and variables related to graphical modes
TSAGE: Fix for talking to chief in R2R scene 1100
TSAGE: Fix for leaving bridge in R2R scene 300
SCUMM: Remove unnecessary NULL check, CID 1003627

Since ah->data is an array, it can't ever be NULL.
SCUMM: Remove unnecessary NULL check, CID 1003628

Since ah->data is an array, it can't ever be NULL.
SCUMM: Remove unnecessary NULL check, CID 1003629

Since _actors[i]->_sound is an array, it can't ever be NULL.
SCUMM: Read the SMAP size, not the SMAP tag itself

This will obviously make 'smapLen' a lot smaller in most cases, so
there may be regressions. But I hope this is correct, though I
don't know why the size is big-endian while the offset is little-
endian.
TSAGE: R2R - Fix cursor behavior (and crash) when leaving room 200 (corridor hall 2) via East (150) and West (175) exits
MORTEVIELLE: some renaming in Dialogs
INSANE: Mark fall through case statement. CID 1003733
TSAGE: R2R: Fix food submenu on ship computer (Scene 125)
TSAGE: Fixes for displaying landing bay control panel
TSAGE: Compilation fix, and further fixes for R2R landing bay panel display
MORTEVIELLE: Fix the order of German verbs.
TSAGE: Reverted change to SceneItemList class