Update documentation for get_mapgen_object
Optimize liquid queue on generate map for liquid_finite
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates
Fix sand, gravel falling stuck
Disable collision fix, its broke unit tests
Decoration: Add schematic rotation support
Fix i18n of some strings.
Infinite tools in creative mode
Remove unnecessary debug output in node_dig()
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Cavegen: Prevent caves from occuring above ground level, and superfluous mixing of lava and water in caves