Minor updates.
Fixed setting animation name without looping.
Fixed empty property value.
Additive blending for spine-lua and spine-corona.
Fixed spine-js loading latest format. Additive blending for spine-turbulenz and spine-love.
Minor update to the license to include education.
Fixed error setting triangles.

Submesh index stuff should be solid now.
closes #130, merged manually
Events list is now required.

Simplifies applying the event timeline and isn't hard to supply.
Fixed lastTime not being set.
Better resetting of pooled TrackEntrys.
Simpler Spineboy.cs.
Fixed last event being fired too many times.
Better example.
Allow null firedEvents.
Fixed submeshes.

One day this will work correctly. :(
Deleted useAnimationName. Cleaned up examples.

useAnimationName isn't needed now that animationName is just a property that sets the animation for track zero.
Updated license.

Nailed it this time, quite sure!
Removed useAnimationName from spine-tk2d.
set/addAnimation doesn't allow null animation.
Don't crash if animation is not found.

http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1379