Updated bpy.ops.anim.change_frame.poll() to bpy.context.scene.frame_set()

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4711 96b784f8-4ae3-dd11-aff7-0030488c597c
Added cycles support for color blender

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4712 96b784f8-4ae3-dd11-aff7-0030488c597c
fix some curve texture handling + modified some models (thickness e.g. of bulb)

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4714 96b784f8-4ae3-dd11-aff7-0030488c597c
quiet some debug outputs

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4715 96b784f8-4ae3-dd11-aff7-0030488c597c
added "set_scene_to_metric" operator

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4716 96b784f8-4ae3-dd11-aff7-0030488c597c
updated version date to today

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4719 96b784f8-4ae3-dd11-aff7-0030488c597c
started to implement curve to mesh conversion + UVMap

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4721 96b784f8-4ae3-dd11-aff7-0030488c597c
fixed my previous commit (removed shere_map_the_top from copy-n-paste)

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4722 96b784f8-4ae3-dd11-aff7-0030488c597c
Disabled code that can cause "Shaft" to fail until a fix is found.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4723 96b784f8-4ae3-dd11-aff7-0030488c597c
Add Progress Bar!

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4726 96b784f8-4ae3-dd11-aff7-0030488c597c
BugFix: Bar

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4727 96b784f8-4ae3-dd11-aff7-0030488c597c
removing date from fbx version info, svn stores this info and the version is defined as a tuple of integers.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4729 96b784f8-4ae3-dd11-aff7-0030488c597c
make register and unregister functional


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4730 96b784f8-4ae3-dd11-aff7-0030488c597c
fixed wrong image name for DEFAULT_LAMP_TEXTURE

- fixed wrong image name for DEFAULT_LAMP_TEXTURE,
- added light instead of iso_spheres (dummies).,
- added camera,
- changed slightly texture material
- changed typo
- changed version numbering (i hope that is acceptable now)


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4731 96b784f8-4ae3-dd11-aff7-0030488c597c
fix: camera/view-port setup. in previous commit, it wasn't possible to zoom in

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4732 96b784f8-4ae3-dd11-aff7-0030488c597c
Experimental new keymap: subdivision surface level hotkeys fix.

The hotkeys for shifting the subdivision surface level up/down weren't
working in edit mode if the active object wasn't selected.  Also,
even when in edit mode, those keys were affecting other objects.
Fixed both issues.

Also, the save, open, etc. hotkeys felt a little sticky, because they
were set to 'CLICK' instead of 'PRESS'.  Fixed that too.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4738 96b784f8-4ae3-dd11-aff7-0030488c597c
fixed filepath handling for Linux

- added toGoodFilePath, to conversion from Windows to Linux (MacOS?)

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4741 96b784f8-4ae3-dd11-aff7-0030488c597c
Experimental keymap: further tweaks to subdivision level shifting.

The minimum subdivision level is now always zero, and the maximum is
the render subdivision level.  This seems sensible, as it's unlikely
the user will want to shift to a subdivision level higher than the
render level.  It also provides flexibility, so that the user can\
effectively set their own maximum for a given model.

Also, misc tweaks to other parts of the keymap, to make things
function a little more smoothly.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4743 96b784f8-4ae3-dd11-aff7-0030488c597c
Merge remote-tracking branch 'remotes/trunk'

* remotes/trunk:
  Experimental keymap: further tweaks to subdivision level shifting.
  fixed filepath handling for Linux
  Experimental new keymap: subdivision surface level hotkeys fix.
  fix: camera/view-port setup. in previous commit, it wasn't possible to zoom in
  fixed wrong image name for DEFAULT_LAMP_TEXTURE
  make register and unregister functional
  removing date from fbx version info, svn stores this info and the version is defined as a tuple of integers.
  BugFix: Bar
  Add Progress Bar!
  Disabled code that can cause "Shaft" to fail until a fix is found.
  fixed my previous commit (removed shere_map_the_top from copy-n-paste)
  started to implement curve to mesh conversion + UVMap
  updated version date to today
  added "set_scene_to_metric" operator
  quiet some debug outputs
  fix some curve texture handling + modified some models (thickness e.g. of bulb)
  Added cycles support for color blender
  Updated bpy.ops.anim.change_frame.poll() to bpy.context.scene.frame_set()