made ironbane.unitlist private, added functions to support
made BuildWaterMesh private in terrainHandler
Merge branch 'develop' of https://github.com/ironbane/IronbaneServer into develop_private
reference fix for units in disconnect
making sockethandler.playerData private
resolving Nick's comments
FindUnit --> ironbane.findUnit()
Merge pull request #407 from ironbane/develop_private

2 accepts --> merge in develop branch