Added symbolic link to server/js/main.js in root directory
Setup Memcache on Openshift
Setup connection to Redis cartridge
Made scripts executeable
Made server use Openshift IP and port
Setup installation of custom version of NodeJS
Fixed indentation in server/js/databasehandler.js
Added attribution to external scripts
Added instructions for deploying to Openshift
Match the OpenShift Redis env var names to what the cartridge provides
Allow configuration of different production hosts
Improve the visibility of the Redis cartridge add command
Removed extra console logging statement
Made enemy stats window not show 'Level undefined' for non-enemies
Made enemy stats display only show name for objects and NPCs
Made enemy stats window disappear after two seconds when the target is no longer hovered