ok here they are?
Merge branch 'denny' into chrisNeu
bugfix: little error in room frag shader after merge
set a main normal for the pensees
set right normals for swarms in architecture and sehstrahlen
reset debug ambient
commented out the strange menu swarms
bugfix: architecture walls where not fading in
Merge branch 'chrisNeu' into denny

Conflicts:
	Drole1.5/src/drole/gfx/architecture/BildweltArchitecture.java
	Drole1.5/src/drole/menu/Menu.java