modified particle spray
put controller inputs to XBLA standards for usage
levels now progress naturally
removed onscreen arrow
tuned colouring on stamina bar
added walk marker for walking enemies

not throughly tested
player spins when jumping

it looks cool!
nonfunctional pause screen
pause screen fully functional now
added "press start" dialog to title

this allows for a consistent locking of a gamepad; also allows a section
where we check for storage devices on the 360
added xtiled 360 dll for later
GameInput can return locked gamepad
letter capitalization
merge dan-dev and master