Back to bulk commits.
Removed the proof of concept model.
Removed an unneeded null check.
Implemented more constructors to ThreadStoppable.
* Note to self: Implement scripting language.
ICamera now returns IVectors.
IModelAnimation.update() return a boolean; If true, the render ticket updates.
IModelGroup:
* getTickets() now returns a list.
* Re-implemented that hook I tried to substitute with IRenderTicketListener.
* * Note to self: New interfaces aren't always a good thing.
Moved a method around in IParticle.
Renamed Model.polyCount to indiceCount.
RenderEngine3D now checks if the render HUB is meant for 3D rendering before anything else.
RenderTicket:
* Removed IRenderTicketListener implementation.
* setIndice() is no longer synchronized.
WOO!!
Removed the JOrbis library, since CodecJOrbis already has it.
Implemented ILegibleImage.
* Because of this, there's a lot of EnumColorFormat crap going on.
Removed ITexture.getHeight() and getWidth().
Refactored PixelGrid significantly.
Removed TextureMap; I have a replacement in mind.