have eve only inject audio when another avatar gets close to her
lower Eve's volume to about 75%
some space removals in Interface main.cpp
remove old style walking sounds
type squish in eve main
more type squishes in eve main
remove an extra g
Merge pull request #290 from birarda/master

eve should only inject audio when somebody gets close enough
remove some leftover walking sound stuff
Merge pull request #293 from birarda/master

remove left over walking sound stuff
added mouse view shift behaviors
Merge remote-tracking branch 'upstream/master'