Merge branch 'specs'
Merge pull request #1 from the-hobbes/master

Directory Structure pull request
Added google engine. To recreate on your computer, use the google app engine launcher and specify an existing project to the rat-cat directory
Created directory structure using some temporary files
Updated ignore to ignore compiled pythons and renamed file that I forgot to change after testing
Created Handlers. going to add to main.py's routing next
Merge branch 'master' into dev
Removing random pyc files and renamed python controller that was mispelling
added base html for templates. modified yaml configuration file to include jinja2 libraries and static directories. wrote class to handle template rendering. created css file and began arranging the landing page
added scripts directory to the yaml config file. worked on landing, character choice, and user input pages. also modified their corresponding handlers. added lightbox functionality and styling for all pages.
begun work on difficulty selection. also added logic to force a player to choose a character before proceeding. pushing so that I can work on this from another computer
pushing work on game board layout so i can check it out on a different sized screen. Also, finished work on the difficulty template and handler.
fiddling with screen resolution layout
fiddling with screen resolution layout again
finished layout of gamespace. next will add javascript and form interfaces so it can communicate with the handler
finished game board layout, added rudimentary click functionality to clickable areas. added lightbox rules and credits display. candy coloring and temporary card images in place.
finished scores layout in template and css. also added handlers to scores page to process rendering. Added shell class in the scores handler so we can hook into the database when needed and retrieve the top 10
Fixed typo in app.yaml and gitignore to ignore pyc files
Resolving small merge conflict in app.yaml, took both pieces of commits
Updated validation for Age of the player