liq| rm| rmSHADER_user|: 8.+rmOccLight (NOTE: you must enable the raytrace option)
liq| rm| rmSHADER_user|: 9.specify UI label for shader parameters
liq|: ShaderOutputVisitor::initShaderData(startingNode,mayaplug) --> initShaderData(startingNode)
liq|: messageError --> messageInfo on liqglo.m_displays[0].name
liq|: update test case