See extended.

[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Most work on friends list finished

Need to be done: notifying when the checkbox is selected for certain
users, deltas (crashes right now), removing friends
Fixed GCW script bug
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Added script for rori static spawns
Disable static spawn

Cell needs to be fixed.
Moved start order of StaticService

Still disabled for now
GCWZones work fully, completely in their entirety

- Correct deltas are sent
- Math is now correct
- Zone History is recorded
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Added combat spam packet
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
fixed potential deadlock
concurrency fix
fixed friend list deltas
Groups are working now
Added skill mods
Added expertise, added AoE/Cone combat, added some commando expertise boxes as an example for expertise scripts
Commando expertise 1
Commando Luck 2