Spelling fix
Adding some shader source.
When checking ModField, comparing for > 0 for truth
Fixing warning about operator precedence.
Fixing GLEW warnings flood in MSVC
Fixing window int to bool conversion warning
OS X GLFW windows work! Finally!
Fixing bug with OS X Delay()
Merge branch 'palistov_shader'
Changing Node Bind()
Fixing spelling error in default shader
Update Node
Fixing bugs in Node, and comment fix
Pawn sends rotation matrix to shader when bound
Now initializing shader library through Init
Changes to shader lib
OpenGL 2.1 doesn't support GLSL 1.3. Fixed.
Adding Get/SetPosition API to Node
Adding VAO test. Right now just checks for VAO extension
Commentation add to shader source