Sharks should be able to move in goop.
Some cleanups to sprite handling in world.c. Fix a memory leak. Clear sprite_y_order and active_sprites when sprites are destroyed.
Warning fix
Don't restart the board module if only the case changes.
Respect CONFIG_FLAGS in debian/rules and have CONFIG_FLAGS pass through from debuild.
Restore pass-thru of F3 if saving is disabled on a board.
Fixed load game dialog corruption.
ASLR windows binaries.
Always pefix SDL.dll before packaging.
Fixed bug in #return workaround.
Fix some security issues. Only list regular files.
Add fopen-auditing functionality.
Reject open of directories.
Support for FREAD'ing directories.
Fix reopen bug.
Fixed label list corruption bug.
Fix assembly of set blah <cmd>.
Sprite color inheritance fix.
Fix crash loading title board for CoAZ in debytecode.
PSP build fix.