Performance Improvements, Text Rendering, Tweaks
#ADD: Resources can now be loaded without initializing them. This functionality is to be considered highly specialized and shouldn't be used regularly.
#ADD: SharpAlpha shader smoothness is now adjustable via uniform variable.
#CHANGE: Renamed SharpMask Resource group to SharpAlpha.
#CHANGE: Text Rendering now uses a variable smoothness based on the original font size.
#CHANGE: Moved "Loading Resource" log message to ContentProvider in order to prevent logspam when performing manual load operations via Resource.Load.
#CHANGE: Renaming Resources or changing the projects data format now work with uninitialized Resources when they weren't loaded before. This should greatly increase performance.
#CHANGE: Fixed the ObjectInspectors ResourceModified event handler to accidently load previously unloaded Resources.
#REMOVE: Removed "Resource saved" log messages.