Player now searches tiles for warmth while asleep
The player will intelligently use floor items for warmth
Merge branches 'master' and 'sleep-tiles-test' into sleep-tiles-test
Removed uneeded header
Optimizations to warmth while asleep code
Intelligently use floor items for warmth while asleep
Player is informed he is using floor items for warmth during sleep
A little bit of flavor text
Legwear on the floor keeps you warm while you sleep
Fixed segfault for sleeping on top of clothes
Changed how the player is informed of sleeping on clothing
Added a volume check to snuggling
Add a grab_point member to player.
Move default parameter declaration for displace_vehicle to prototype.
Split collision detection out into a vehicle method.
Update collision detection to allow for only detecting collisions rather than acting on them.
Add argument to move_cost methods to ignore a particular vehicle for move cost calculations.
Vehicle drag code, allows grabbing an adjacent vehicle and pulling it around with you if it is light enough.
Add new wheel type, casters.
Add a shopping cart vehicle.