Make it easier to change the update server
Replace all inlines with TPT_INLINE
Fix wall loading in TPT++ saves, from jacob1
Fix extra BUBW sometimes being produced when CO2 dissolves
Remove clean_text sign length limit during save loading for now (still limited to 255 chars by strncpy)

TPT++ has a wider textbox and does not currently run clean_text on signs
Fix DTEC not detecting photons
{t:15100|text} to open a forum thread
don't let TNT flood fill explode when under other particles (prevents lag), from jacob1
TPT++: new elements: DMG (Force bomb) and TSNS (Temperature sensor)
Make TSNS detect photons too
Make sign editor textbox bigger
Set default TSNS radius to 1 to make it easier to avoid detecting the wire connections
Some speed testing stuff
Split up BENCHMARK_START so some code can be executed at the start of each benchmark run

So that, for example, the simulation can be reloaded before each run
Move most variable definitions out of header files
Compatibility with g++

Mostly casting return value of malloc and other void*s.
Fix newtonian gravity disappearing when reloading a save
Speed improvements for gravity (in particular for membwand)
Make conversion of PHOT to ELEC using BIZR, and enrichment of DEUT with ELEC, work better
Decrease SPNG absorption chance, to make release of water from saturated SPNG look a bit less strange