Added update(float) to AnimatedMesh.h.
Removed 'tilingFactor' from terrain generation (zTextureScale has this responsibility).
Removed much outcommented code (my own), mostly in DxManagerXXX.cpp

Signed-off-by: Strakas <reetopps6@hotmail.com>
Merge branch 'master' of https://github.com/Malow/NDYGFX