add+fix missing files for jungle away mission, re-add missing atmos and security rigs, refactor and cleanup rigs

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
sanitize renaming id cards via computer and agent cards

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Feature: Bang kitchen trays with rolling pin just like riot shield + baton

The public demands it!!
removed unused files, moved simple_animal/head

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
- Bugfix for user created areas not correctly powering machinery.
- Fix for retaliating hostile mobs to not attack itself.
- Grammar fix for goats and cows.
- Fix for malfunction and continuous rounds; which doesn't stop the count down timer when the AI dies.
- Spiderlings won't grow inside vents and spiderlings are much easier to kill, can be shot with a projectile and display a message after dying.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5548 316c924e-a436-60f5-8080-3fe189b3f50e
Recoded the spellbook. Should fix the bug which stopped the staff of animation spawning, and prevent similar bugs in the future.
Moved the spellbook define into spellbook.dm, in the wizard gamemode folder.

Moved the old spells.dm to unused.

Added some new guns to summon guns.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5549 316c924e-a436-60f5-8080-3fe189b3f50e
Alien-speak and silicon binary-chat should now work properly using # or . instead of :
Fixes issue 1243.

Committing for Startoad:
The janitor supply crate (from cargo) now comes with a trashbag inside.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5550 316c924e-a436-60f5-8080-3fe189b3f50e
Added a config option to allow ghosts to spin chairs. ilu /vg/

Changed slime attack message from bit/slash to "glomp"

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5551 316c924e-a436-60f5-8080-3fe189b3f50e
- Added a config option that requires players to have played a certain number of days to select some jobs to play. The option is turned off by default and requires the database to work. See screenshot for default age requirement.
- When players connect, the database is polled for their age, accounts matching their ip and computer id. This information is stored in their client datum.

Screenshot: http://www.ss13.eu/account%20age%20restriction2.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5552 316c924e-a436-60f5-8080-3fe189b3f50e
bunch of new alt titles, based off forum and IRC suggestions

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Changes for 2.1.1:
Made medbay security office smaller
Removed the empty closets from security offices
Moved some items around the armory so it isn't so cramped

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5553 316c924e-a436-60f5-8080-3fe189b3f50e
- Added a killswitch to the master controller for air processing and pipe processing, accessible through two toggle-verbs in debug verbs.
- Added a verb that breaks all airgroups into individually processing tiles and a verb that forces a group-rejoin attempt on all airgroups. Once the verb to break all air groups is used, they will not attempt to recreate until the recreate verb is used. In other words, this is for debugging, not goofing around. Verbs available in debug verbs.
- Some atmos code standardization
- Decreased the pressure resistance of most items by a factor of 10, meaning pressure will finally actually move items around!

I also attempted to speed up air movement, but it caused runtimes and everything moved in checkered patterns and I got scared so I didn't include it in this commit.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5554 316c924e-a436-60f5-8080-3fe189b3f50e
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5555 316c924e-a436-60f5-8080-3fe189b3f50e
Merge pull request #2179 from caelaislinn/bleeding-edge-freeze

Misc small stuff
Merge branch 'master' into surgery

Conflicts:
	code/WorkInProgress/surgery.dm
	code/modules/mob/living/carbon/carbon_defines.dm
Merge branch 'surgery'
added placeholder economic stuff (probably never finish it), added random system-wide events (which are announced at the newscaster when they occur)

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
tweaked some supply packs a bit, added formalwear and pizza supply packs, made supply packs organised and selectable by type in the order menu

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
removed a bunch of unused files, moved amorphs and meme to workinprogress/cib

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
removed unused WIP file

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>