Changed how some of the special levels in hell are recorded in the code,
Trees on the first abyss level (the Dun Savana) are now brown.
Tweaks to wards:

It is now possible to make the cartouche of the cat lord non-functional by genocideing cats.

Staves take longer to carve

Gorgonion offeres 33% protection per ward, rather than 30%.
Implemented a variation  of Michael Lehotay Tree-Cutting patch.
Tweaks to armor:

Most armors are 50% lighter.

One type of armor per AC level also grants 1/2 dex bonus to defense.

Made calculation of dex bonus a bit easier to read.
Fixed two out-and-out errors in the code.
Fixed capitalization, and marked sewer rat corpses as poisonous (eating them will also make the player sick)
More flavor text for golden scroll of law, nerfed scrolls.
Added a row of blank tiles to tiles.bmp
Re-enabled Binder class. Partial implementations abound. Binders are not currently playable.

Slowly creeping ever-closer to completing the class.

Currently working on the actual process of binding spirits (in sound.c).

As it stands, the ritual is: carve the seal, step off it, and #chat with the empty square.