Fixed exit on escape
scenemanager on windows
Added test code for linux
fix small things
Removed :: from enums
Done with scenemanager
Dynamic buttons are working, not render them
Forgot to add files
Render and bugtesting is left on buttons
updated readme
survival mode implemented, not tested
fixed level background plane and image
added main menu background image
almost working 'wait' with enemies
Fix missing include to <climits> and <cmath> in DefensiveEnemy and ShootingEnemy. Fix camera changes for Linux.
Update Linux renderer to accept texture tint.
Initialize tint variable.
Use correct access type for a pointer.
Add a missing default value.
Windowed mode and re-enable mouse cursor for debugging purposes.