Changed PlayerVendor stats to 100/100/25 so they can wear armor.

git-svn-id: http://runuo.googlecode.com/svn/devel@987 a9ff2418-eebe-19e0-0898-3207744d8c45
Fixes to bola: thrower+target dismount time is equal, Core.ML is 10s, 4 sec delay from throw to hit victim, dismount info moved to playermobile rather than mount, to prevent exploit.

git-svn-id: http://runuo.googlecode.com/svn/devel@988 a9ff2418-eebe-19e0-0898-3207744d8c45
keg :D

git-svn-id: http://runuo.googlecode.com/svn/devel@990 a9ff2418-eebe-19e0-0898-3207744d8c45
range check mobiles, return home.  On OSI they just delete and respawn.  We will try to be a little more graceful, and see  if we can walk back.

git-svn-id: http://runuo.googlecode.com/svn/devel@991 a9ff2418-eebe-19e0-0898-3207744d8c45
fixes to miasma special moves.

git-svn-id: http://runuo.googlecode.com/svn/devel@992 a9ff2418-eebe-19e0-0898-3207744d8c45
git-svn-id: http://runuo.googlecode.com/svn/devel@993 a9ff2418-eebe-19e0-0898-3207744d8c45
bola mount fix.

git-svn-id: http://runuo.googlecode.com/svn/devel@994 a9ff2418-eebe-19e0-0898-3207744d8c45
git-svn-id: http://runuo.googlecode.com/svn/devel@995 a9ff2418-eebe-19e0-0898-3207744d8c45
git-svn-id: http://runuo.googlecode.com/svn/devel@996 a9ff2418-eebe-19e0-0898-3207744d8c45
Fixed NameChangeDeed so it doesn't allow invalid names.

git-svn-id: http://runuo.googlecode.com/svn/devel@997 a9ff2418-eebe-19e0-0898-3207744d8c45
rider null check

git-svn-id: http://runuo.googlecode.com/svn/devel@999 a9ff2418-eebe-19e0-0898-3207744d8c45
should not animate mobiles if mounted.

git-svn-id: http://runuo.googlecode.com/svn/devel@1001 a9ff2418-eebe-19e0-0898-3207744d8c45
paragon stam regen fix, return mobiles to spawners - devel version.

git-svn-id: http://runuo.googlecode.com/svn/devel@1002 a9ff2418-eebe-19e0-0898-3207744d8c45
ML quest system; first SVN release.

Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.

git-svn-id: http://runuo.googlecode.com/svn/devel@1003 a9ff2418-eebe-19e0-0898-3207744d8c45
reverting incomplete bola.cs for push to shard.

git-svn-id: http://runuo.googlecode.com/svn/devel@1004 a9ff2418-eebe-19e0-0898-3207744d8c45
...

git-svn-id: http://runuo.googlecode.com/svn/devel@1005 a9ff2418-eebe-19e0-0898-3207744d8c45
Fixed bola target cancel on mount.

git-svn-id: http://runuo.googlecode.com/svn/devel@1007 a9ff2418-eebe-19e0-0898-3207744d8c45
DragEffects
- Fixed deleted item handling (when dropping into trash chests, for example) resulting in 'flying animations'.
- Added a check for the visibility of the drag target, so hidden staff containers are not revealed.

git-svn-id: http://runuo.googlecode.com/svn/devel@1008 a9ff2418-eebe-19e0-0898-3207744d8c45
animation fixes.

git-svn-id: http://runuo.googlecode.com/svn/devel@1009 a9ff2418-eebe-19e0-0898-3207744d8c45
Reverting redundant check

git-svn-id: http://runuo.googlecode.com/svn/devel@1010 a9ff2418-eebe-19e0-0898-3207744d8c45