Working on enemy bitmaps
Added a class Const for all the render constants
Added bitmaps of enemies
The pngs scale poorly to the smaller enemies?
Update
Merge branch 'master' of
https://github.com/oskarwaglund/project-pineapple.git

Conflicts:
	Pineapple/bin/Pineapple.apk
	Pineapple/bin/classes.dex
	Pineapple/bin/resources.ap_
Clean