ofShader support for #pragma includes, currenlty working only with shaders loading from files, includes from inside shaders keep the same path logic as ofShader::load and ofShader::setupShaderFromFile, i.e. it uses the OF data path..
ofShader support for #pragma includes, currenlty working only with shaders loading from files, includes from inside shaders keep the same path logic as ofShader::load and ofShader::setupShaderFromFile, i.e. it uses the OF data path..
ofShader support for #pragma includes, currenlty working only with shaders loading from files, includes from inside shaders keep the same path logic as ofShader::load and ofShader::setupShaderFromFile, i.e. it uses the OF data path..
ofShader support for #pragma includes, currenlty working only with shaders loading from files, includes from inside shaders keep the same path logic as ofShader::load and ofShader::setupShaderFromFile, i.e. it uses the OF data path..
ofShader support for #pragma includes is working with setupShaderFromSource and setupShaderFromFile
ofShader support for #pragma includes supports duplicate inclusion
ofShader support for #pragma includes supports duplicate inclusion
Merge pull request #1795 from chparsons/feature-shader-include

Feature shader include