Fix formspec label issues in win builds (MSVC)
Freeze-melt adjust
Masterserver bugfix
Fix texture bumpmapping on some GPUs
Fix installation of textures/texture_packs_here.txt
Master server script improvement
Fix crack overlay for animated textures
Add minetest.registered_biomes
Clean up server's log messages and give a better error to client when its player is in use
Rename LagPool's member variables to avoid MSVC freaking up due to it's #define max
Fix worldlist in servertab being filtered by selected game
Add support for different drowning damage and allow drowning in other nodetypes
Fix full crack texture being shown when releasing dig button
Simplify code of mainmenu world sort
Fix uninitialized irr::SEvent fields in guiFormSpecMenu.cpp
Fix stored XSS vulnerability in the serverlist
Fix path of mono font in defaultsettings.cpp
Fix various memory access problems detected by valgrind
Don't freak out when a client sends multiple TOSERVER_INIT packets; also log one thing more.
Dont download modstore info if its isnt needed