File Created.

Not tested yet, but I won't have time to do this till Tuesday night.  If
someone wants to test and make sure it works, that'd be awesome
Project 2 files uploaded & Voxel Rain files moved

Camera navigation works fairly well (need to use UVW though). Omni light
source works. Basically a beginning to get us all on same page.
Expanded Lighting

Added draft to include all material properties instead of just diffuse
and ambient, still missing textures of course. Also added selector to
switch between omni and spot light on index page.
Some more files that have 2.js appended to them

index2.html is where you will see the models with new lighting.
index.html will show the old file with just diffuse omni lighting and no
attempt at a spot light.
Revert "Expanded Lighting"

This reverts commit 488eb196f0f308bf77fece439a0f0462346d3f10.
Revert recent updates

Will put in adamBranch instead
Revert "Some more files that have 2.js appended to them"

This reverts commit 56ab86f2793f6213325b3f2c8babe711646e6345.
Lighting updates/draft
Updated camera - Works properly now

Up to you guys but camera may be done. Only issue I saw was when rotating after move up,down,left,right,etc., the rotation doesn't occur around the model anymore. Rather a point just in front of the camera.
Merge branch 'adamBranch' of github.com:TangoUCF/WebGL