Renamed variables:
b_type to blood_type
h_color to hair_color
f_color to facial_hair_color
f_style to facial_hair_style
h_style to hair_style
Replaced organ helper procs with a single more versatile and strealined one.
Resolves a typo where bloodying a mob bloodied it with its own blood, rather than covering the assailant in the victims blood.
Merge branch 'master' of github.com:tgstation/-tg-station into FUTURE_DNA_2

Conflicts:
	code/game/dna.dm  <-- leave this shit alone unless it's a small-tidy change. ffs.
 * The input bar will now turn gray when it is in hotkey mode.
Reverting some accidental changes.

Medical consoles emp_act uses random_blood_type() random_name() etc, rather than hardcoded pick/rand.
 * Hotkey mode will now disable the input bar.
 * Changed the toggled colour to something lighter.
Merge pull request #1077 from Carn/misc

Misc
Merge pull request #1079 from Giacomand/hotkey_grey

The input bar will now turn gray when it is in hotkey mode.