In manpage, correct first header to be 'NAME' not 'COLOBOT'
In travis, add libsndfile-dev as build-dependency
Merge pull request #124 from OdyX/dev-OdyX-201301

Makes dev build again in Travis + manpage fix
Updated blender script

* now script can be installed as add-on
* model rotation is upright
Changed model min/max to LOD levels
Updated and improved Blender script

 * min/max -> lod level change in model format
 * split objects based on LOD
 * lod_level, state & var_tex2 saved as properties in Blender objects
 * UI dialogs
Refactoring in tests infrastructure

 * all tests are now in /test/ subdirectory
 * unit tests concatenated to one executable (TODO: ui, common)
 * preparation for test environments (OpenGL and others)
 * removed old TestCBot
* Fixes to ingame editor
* Fixes to editor window. It's now possible to resize, move and press buttons
* Syntax highlighting in cbot editor (needs to be tested)
* Fixed crash when inputing cheats
More camera distance from AlienQueen
Additional parameter for function aim(x, y).
Additional parameter for function aim(x, y).
Additional parameter for function aim(x, y)
Additional parameter for function aim(x, y).
aim(x,y) - "Giv" to "Get"
Function aim(x, y) - "Giv" to "Get"
Update src/script/script.cpp
Added cAim(CBotVar* &var, void* user)
Added Destroyer from Ceebot-Teen.
We need a new icon for it.