Disable ImageIO's File based cache, should speed up texturepack loading/stitching.
Add NPE protection to ItemStack delegates. Closes #601
Also cleaned up the names of said delegates, we do not have to follow MCP's crowdsourced names as they are very bad.
Redirected damage through setItemDamage to allow items to have finder control of breaking.
Fix Air block check in BlockPortal.
Fix hoes being able to till dirt under other blocks, and made it look for air type blocks.
Add NPE protection to refernce to MinecraftServer.worldServer
Fix AIOOB exception in crash reporting if exception does not have a stack. Possible, but odd.
Fixed changelog generation.
Forgot most important side, release script.
Make glass panes and iron fences connect to block sides based on solidity. This does change IBlockAccess, so anything with a custom IBlockAccess may need to implement the new method.
Fix server patch FML update

Updated FML:
MinecraftForge/FML@22738de028a9ba51d43d73857dfb8969985566f0 Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer..
MinecraftForge/FML@05a854cd2af53ca822ee8b249b0b3bbe44f94675 Small tweaks to the mcp data. Nothing major..
Fix tripwire patches for solid sides
Merge pull request #607 from heldplayer/tripwires

Fix tripwire patches for solid side checks
Added EntityLiving to Block.isLadder arguments, deperacating older version. New parameter has the possibility of being null, so modders must take care. Closes #608
Add air checks to BlockSand falling and Piston pushing. Please report any other issues with custom 'Air' blocks in issue #602
Bump Forge revision and mark recomended.
Fic Chest content gneeration delegate call. Cloases #609
Add air check to Flint and Steel Ref: #602