Update changes.html
Fixed errors on camera reload
CheckPassword hook
Update changes.html
Added bodygroups property
Added MenuOpen function to properties - allowing you to create submenus etc
Use the bodygroup submodel name instead of numbers
Update changes.html
Return key after value in table.Random

Useful for tables indexed by strings
Reorganized Light Tool context menu

Reorganized Light Tool context menu to match all other tools, mainly
Lamp Tool. Because consistency.
Improved MatSelect for context menu

Added a background just like on model selection which is extremely
useful for material tool.
Added spacing and padding to match model selection, and it looks better.
Also removed indent for checkboxes in context menu, so all elements look
kinda lined up.
Fixed NoticePanel paint errors
TTT: fix NPCs leaving DNA traces on corpses

Maps can spawn NPCs from traps triggered by a traitor, and use ownership
to get kills attributed to the player. However, this was causing that
player's DNA to end up on corpses even though he wasn't directly
involved in killing them. That's fixed now.
TTT: fix scrollbar showing in search when not needed
Added spawnpoints for most mountable games

Added spawnpoints for most mountable games, this includes entities. Just
so you don't spawn at the zero coordinates.