Interim work on audio import and processing.
Merge branch 'develop3d' of https://github.com/mono/MonoGame into pipeline
Added content building classes.
Added solution for windows content pipeline.
Added project for the MonoGame Content Builder command line tool.
First pass at parsing the .contentproj and executing the build.
WIP for pipeline.
* Added XML documentation to several classes.
Merge branch 'develop3d' of https://github.com/mono/MonoGame into pipeline
We better handle exceptions in content processing.
PipelineManager expects absolute assembly paths now.
We now use the XNAGSv4 environment variable to resolve XNA assemblies.
We now try to load assemblies from the GAC if possible.
The output folder name is now specified on the command line.
Merge branch 'develop3d' of https://github.com/mono/MonoGame into pipeline
Add Ouya GamePad support. This is actually generic android game pad support, but at the moment there are a few bits that are a little Ouya specific (Search for ouya)
Allow any gamepad to connect. Capabilities detection still based off name since Android doesn't seem to have a way to work them out. Add wired 360 controller to the capabilities list.
Updated README containing a summary and directing towards the website for further information.
Merge pull request #1157 from danzel/ouya2

Add Ouya controller support
Removed sponsor text in favour of the donation information on the website.
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d
Merge pull request #1161 from slygamer/readme

Updated README containing a summary...
[WINRT] - Added an optional Delegate to Customize the Game class after it is created
Merge pull request #1168 from tpastor/develop3d

[WINRT] - Added an optional Delegate to Customize the Game class after i...
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d