Added:
Windows exporting. It's now a .dll too! :D
|> (For some reason keyboard input isn't working? :/)
Some basic explainations in QL.h, in leiu of full docs.
Added the basis for an image drawing function.
Frame rate capping with capFrameRate(desired FPS).
A function to convert between radians to degrees and another vice-versa
//Noise functions!
//|> (noiseGen() & noiseDraw)
//|> Instructions are in the header. (Bleh, I'll do docs soonly :P)
// Noise functions are depped at the moment due to those 2D arrays and me wanting to stay with c89 :/.

Removed:

Changed:
A few of the return values to make it more uniform.

Refactored:

Fixed:
Frame rate capping now works.

Todo:
Fix the input problem in the NT build.
Modularise QuackLang to make it easier to maintain. - Started
Mouse Input. - Started
Add more shapes. (Circle[fill], Line[], rect[line], triangle[fill, line]) - Working on Line[]
Add more collision detection functions.
Add the missing controls.
Test Emscripten Support. - On hold
Convert for use in (Python/C++/Lua.. etc) other programming languages. - On hold