Added maze infrastructure
Started dice with RandPos
Merge branch 'dice' into maze
Updated main for maze gen demo
Maze algorithm works (just need to randomize dfs)
Wrapped Intn in dice
Merge branch 'dice' into maze
Perfect mazes seem to work
Added godoc to PerfectMaze
Added braid maze
Refactored common apply mazefunc code
Added godoc to BraidMaze
Added Perm wrapper to dice
Merge branch 'dice' into maze
Randomized removeDeadends
Added HalfBraidMaze
Added Coinflip to dice
Started Cavern
Cave working
Added Chance to dice