WIP: Implementing space ninja gamemode
Updates
Secbelts now can hold melee weapons.
Phasing out world loops, pt 1
Space Ninja Gamemode Implementation
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Merge pull request #3140 from Baystation12/bleeding-edge-freeze

Bleeding edge freeze
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
No more placeholder antags, and WIP space ninja gamemode stuff
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
WIP Ninja GM junk
Raised required players of ninja gamemode (no longer 1, for debug)
Updated changelog with space ninja gamemode changes
Removed debug outputs and fixed double-forging of ninja objectives
Merge branch 'BEF-staging' of github.com:Baystation12/Baystation12 into staging
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into bef
Pulled the teeth out of bees. Less damage, will not attack you unless they are pissed off (And then, only when the target of their rage has disappeared). Will no longer murder you from seven tiles away. Bio defenses lowered - having only a helmet means they can't get to 30% of your body. Only a suit means they can't get to 70% of your body. Full coverage? Full protection. All spacesuits have bio armor, so covers pressure sealed suits too.

Turned down halloss regen. Added flashing pain and an owie message when you get shot by tasers. Feel that agony.