Pulled targeting into the being class, and the subsequent targeting decisions into the hero and enemies classes
Merge branch 'master' of https://github.com/knarr/winter
Added very basic server framework
Added basic client-server framework
Added simple login verification, began porting old code into new framework
Ported viewport, began working on stage
User authentication and map sharing, multiple clients can connect and are visible at once on the screen
Changed port
Added support for multiple distinct maps to be running simultaneously
Moved all game logic to server, moved player control to GameMap
Moved editor to old and magically implemented real collisions
Implemented basic player statistics
Working on reducing storing of duplicate data by the server
Modified Git ignore to work properly
Seperated private and public hero information between Character and Player classes
Merged character and player information into one class Hero, pack will only send public data, a different method will be used to send private data
Added support for other actors to the gamemap
Added support for enemies
Added changes to common.dart
Removed printing