Code style change.
Beginning work on a tracker plug-in example.
Sharing a few more schemes.
Framework loading order reordering.
Base localizations were messing with the Mac code, which doesn’t support that until 10.7, and we’re using 10.8. Disable base localizations.
We don't need to share info about the repositories that Xcode has found locally.
Fix small integer warnings in plug-ins.
Fix PPLibrary’s plug-in init.
Some work on the iOS app delegate.
Formatting changes.
Re-doing the color User Defaults keys.
Enable link-time optimization.
Localizing the iOS storyboards.
Include PlayerPROKit’s header in PlayerPRO Player’s prefix header.
Using original icon images, where available.
Use a more suitable iOS icon for the app.
Link-time optimization seems to hate prelinked static libs.
Fix the display name of the iOS PlayerPRO Player.
Only support portrait mode on iPhones.
Oops, accidentally deleted some files needed for the MIDI plug-in.
I forgot which plug-in conflicted with XM...
Fix a memory leak on the MADfg importer
Apparently LTO hates being debugged.
Add a comment.
I forgot Xcode 5 doesn’t like the asset library being the only bundle resource: Fixing the Carbon example.
Create different icons for PlayerPRO players and editors.