Client updated. Added Show-Server-Online.
!Forget this!
Created a bigger map. Movefunction not finished.
Unused files deleted.
client update. CamMove added.
GameMap updated: TileSize=20px and GameEntities are fixed.
!Forget this!
Copy class GameMap into gamemodel.
added GUI. some other functions.
test
Added Timer-class.
Updated CI configuration to include SDL_TFF
Fixed typo in CI config
Merged network, gamemodel
Merged network
Merge branch 'gamemodel' into client

Conflicts:
	client/GameClient.cpp
	client/GameUI.cpp
	client/GameUI.h
	client/OnEvent.cpp
	gamemodel/GameEntity.h
	gamemodel/Player.h
	gamemodel/entities/EArmy.cpp
	gamemodel/entities/EArmy.h
Recovered code removed in merge.
recieve networkinformation
!forget this!
Merge branch 'client' into network

Conflicts:
	gamemodel/GameMap.cpp
	gamemodel/GameMap.h