Map changes.

Relevant Threads:

http://baystation12.net/forums/viewtopic.php?f=20&t=8787
http://baystation12.net/forums/viewtopic.php?f=20&t=8829

* Removed all the shutters from interior windows, they should remain on the exterior ones that lead to space. Please notify me if I missed some.
* Removed shutters from all maintenance tunnel areas. There's no way to activate these anyways, so they are rather pointless.
* Removed shutters from plastic flaps. Plastic flaps already block air. :|
* Added Security Wing Dorm to replace the abandoned detective's office.
* Changed the sheets in the dorms.
* Modified dorm rooms into seperate areas, Dorm One, Dorm Two, Cabin One, Cabin Two. This is so that the light switches work for the specific rooms.
* Modified the escape wing slightly to allow space for a shield generator, so hopefully engineers won't have to break glass in order to put those up anymore.