added a check if the mouseInteractive tag existed
replaced Start by Awake
removed mouseInteractive tag by default
improved tween:Destroy()
added Event.Clean(), prevented StackTrace to be more than 200 items long, prevented a message to be sent on a dead component or gameObject)
added the OnSceneLoad event
tweener:Destroy() now remove the target and set the duration to 0
added Timers + made Destroy() sends the tweeners to CS.Destroy()
CS.Destroy() now sets the isDestroyed property to true on the destroyed objects
fixed typo
improved the call to the module Update functions
updated TODO