Update toolbar size since navigation button was removed.

Fixes #2468.
Remove preventDefault call and add user-select css properties none to prevent highlighting.

Fixes #2245.
New cesium view option: invertMouse: { x and or y }  to invert the mouse due to the canvas being rotated
Clean up of console debugging messages
Fix issue with passing encoded nodeID as nodeID.

Fixes #1638.
Add a focus check for editor input fields.

Only auto-update fields if a cursor is not active in a field.

Fixes #2193.
Added 'command-center-threejs' test app.  Ref #2326, #2467
Add user messaging protocol, and send users messages to inform them
that a solitaire game is already occupied if they attempt to join
an already occupied solitaire game.

Fixes #2319.
Update editor delete node to properly delete the node.

Add a call to delete the node from the editor's this.object, as well as to properly call splice passing in the index of the node to remove from node.parent.children.

Fixes #2427.
Integrate updated models.

References #2311.
Update camera input field style to italic if in focus, to indicate it is not updating.

Fixes #2193.
Add setting and initialization of property support for more material
properties in three.js.

Fixes #2241
Adding further model updates and small bumpScale tweaks.

References #2311.
Update the 'at bottom of chat scroll' test for autoscrolling to have
a small buffer so 'not quite 100% to the bottom' still counts as at
bottom.

Fixes #2473.
Change find function to only look one level down

Refs #2124
Move prevent highlighting css from radio apps, to index.css for use on all apps.

Refs #2245.
Fixes #2475.
Add sample client notification test.

Displays console output when a client joins or leaves.

Refs #1274.
Refs #2025.
Limit the number of shots that can be fired per keypress to improve performance

Refs #2124
Fix bzflag chat messaging

Refs #2291
Add necessary properties to support alpha channel transparency
from textures in threejs.

References #2311.