Menu Bug Fixes
- added credits menu
- added music&fx callbacks for pause menu
- added menu callbacks for all menu screens
New Game Mode: Cannon Launch
- added new game mode "Cannon Launch". You launch a projectile, where the velocity is correlated to the volume of a tone.
- system volume is retrieved when saving data
- added reload time to "Target Practice"
- modified momu to handle mic input for future headphone calibration
-added panning to catapult
-added background noise scaling to mask pure tones
-Moving Invaders spawns physics sprites properly
-added MLSearch class. Generates a probability table from a set of logistic functions and search best fit with ML
counting game
Headphone Calibration
- Cannon Launch reads in .tmx file for level generation
- added calibrate menu to options
- added binary search mode in MLSearch
- added PanZoom class for panning in Cannon Launch
- added Boss HP bar in "Moving Invaders"
- added callback in MOMU to read in mic volume