Particle Changes, Command client's tentacles

1. Changed particle stuff so I can use the resources here
2. Put in the client-side infrastructure to be told by the server which
frame to make a tentacle have.
Also I noticed when I turn off the collision boxes the game runs
normally, but when I have it on it's incredibly slow.
Combined merge

made it generate 2 tentacles instead of just one
Merge branch 'develop_ai' of https://github.com/haroniti/NinjaCoders125 into develop_ai