Ship Odyssey demo. Dots appear on scale below ship to represent rat locations coming out of the water. Dots dissappear an amount of time later set with a timer interval.
Merge branch 'Russ_github/ShipOdysseyDemo'

Conflicts:
	Flash/ShipOdyssey/src/odyssey/ShipOdyssey.mxml
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First merge w/ Russ' branch. Got his "dot animation"
Ship Odyssey: Created 4 new classes to handle rat animation. Most of the action happens in the DivingRatDirector class.
Play Button for Russ
Ship Odyssey-- Partial Rat Dive Animation
Rat Diving Animation -- Partially complete rat diving animation. Rats go down into the water, as dots. Jump  out at proper location. Don't land on ship yet.
added container to hold intro movieclip
added mikes play button, and a few other assets to be tracked
added dummy MovieClip source and built file
changed dummy clip to be 800x400, added into Rockroll. Added new SWF build files for dummy clip
added Mike's play button and centered over MovieClip container
ShipOdyssey: Working DivingRat animation. Currently has no splashes.
ShipOdyssey: Added splashes. Fixed bug in last commit related to splashes.
added event listener and handler function for playButton-->level dialog box. not yet working
Ship Odyssey -- Completed Diving Rat Animation
Merge branch 'seg-srri-umass-tp-data-games/master'
Added rat animations into ship odyssey game. Merged from 'Rat_animation_branch' into master branch.
Ship Odyssey: Added splash.swc for Rat Animations
Merge pull request #54 from MikeSalyh/master

Ship Odyssey: Diving Rat Animation -- add missing asset Splash.swc
Build ShipOdyssey v.2013.05.22 from Mike's Sources, with diving rat animation.
Merge pull request #55 from cdmiller/master

new ShipOdyssey v.2013.05.22 for DG