Merge branch 'work_in_progress' of github.com:caelaislinn/Baystation12 into work_in_progress
fixed up the core sampler + gave it a placeholder sprite, made geo data actually persist across turfs and ores, cleaned up some new xenoarch stuff

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
added functional bunsen burner (with placeholder sprite), added capability for heated chem recipes, added preservation of data across chemical reactions for xenoarch (not sure if it actually works, seemed a bit buggy), added tungsten as a dispensable reagent for xenoarch

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge branch 'test_branch' into work_in_progress
some tweaks
fixed data preservation, removed debugging

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
new analysis machines, fleshed out some existing ones to be functional, new chemical reagents,

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
renamed/reworked some xenoarch files, working xenoarch chemical analysis

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
merged some extraneous icon files, added new icons

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
removed talking crystals, added code to allow all item/weapons talkative

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
xenoarch chemistry, tweaks to mine turfs and fossils

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
some tweaks to artifacts, new xenoarch analysis machines, made empulse give a cool whoosh to everyone in range

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
xenoarch finds, updated dme

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch

Conflicts:
	baystation12.dme
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/modules/research/xenoarchaeology/artifact_effect.dm
	code/modules/research/xenoarchaeology/finds.dm
	icons/obj/device.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
removed misc file, added some extra sprites, added/tweaked list helpers

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
restructured tools, restructured/added archaeo finds, restructured how finds spawn in the asteroid, tweaked some mining stuff

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into xenoarch
new xenoarchaeology icons/overlays

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
added + fleshed out + tweaked some misc items and excavation tools, renamed file
fixed processing + tweaked heat generation and function of analysis machinery, fixed up floodlight, added suspension (stasis) field generator

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>