Node now drawing and streaming canvas
Begin Refacotring
Enemy Class is good to go!! starting on Shooter.js (Game Logic)
spacing issues in Enemy.js fixed
spacing issues in Enemy.js fixed
Merge branch 'canvas' of https://github.com/SyntaxStacks/spaceshooter into canvas
Spaceing issues
uhhhhh...
Added ship class
Added ship class
Game now creates levels with random enemies, no UI, added Engine.js
I'll get better at this soon enough
Conflicts:
	Shooter.js
Now able to paint the canvas with enemies.
Beinging to add enemy sprites
Now Drawing to canvas, and processing input