Updating CHANGELOG.txt from October 10 -> November 7
[SP] Merged ioquake/ioq3@fd4cd66
Fix running if built on OS X 10.9
strncpy with in == out causes signal 6 if built on OS X 10.9.
(If built on older OS X versions, the game works on 10.9 though.)

It was happening in COM_StripExtension during map load.
[SP] Removal of unused+broken streaming file code from old crusty q3 codebase.
[SP] Duplicate comment removed.
[SP] Some string function security fixes.
[SP] Merged an MP entity dlight fix.
[SP] Minor gamecode cleanup.
[SP] Minor weapon file parser tweaks.
[SP] Add r_environmentMapping to enable/disable environment mapping effects (for performance on low-end machines)
[SP] Added cg_speedTrail to enable/disable force speed trail (for performance on low-end machines)

Conflicts:

	code/cgame/cg_local.h
	code/cgame/cg_main.cpp