(XDK - Xbox 1) Improve FPS logging
(PS3) Add FPS logging
Fix warnings in pixconv.c
Nits.
Merge git://github.com/OV2/RetroArch
Only declare "deleted" constructors.
Rewrite how gl.c interfaces with shader backends.
Fix build for VC10.
Fixup build for slim build.
win32: add $(CG_LIB/64_PATH) to project file
(PS3) Build fix
Style nits.
(Xbox 1) Build fixes - don't compile in pragma comments for
XBOX
(360) Build fix - see previous commit
(PS3) Build system simplification - remove separate step to compile
RetroArch as a static library
(PS3) Fix FPS counter - note to maister - don't change this back
again - FPS message will not appear correctly if this variable
is not static
Minor cleanup in set_coords.
Add gfx_fps_title.
Shut up compiler warning.
Reinit textures and FBO in reinit_textures().
[VC] log FPS to console