softgpu : Fix depth issue in FF Type-0
Adding gameid to gameinfoscreen
Merge pull request #3360 from ufdada/patch-2

Adding gameid to gameinfoscreen
Attempt to fix SDL build.
Merge pull request #3363 from thedax/master

Attempt to fix SDL build.
Attempt to fix Android build.
Fix SDL build again, and put CwCheatScreen.cpp in the proper place.
Remove useless include. It's included in CwCheatScreen.h.
Add conditional breakpoints to interpreter.
Fix bad filter.
Merge pull request #3366 from unknownbrackets/debugger

Add conditional breakpoints to interpreter
Merge pull request #3364 from thedax/master

Fix Android, SDL(for real this time), and on Win32, place CwCheatScreen.cpp/h under the correct filter folder.
Fix
Oops, quick warning fix.
Android buildfix.
Workaround an ICE in some versions of gcc.
Use gstate.* accessors in a few more places.
Add some reporting of spline issues.
Use accessors better for block transfers.
Add a few gstate accessors for texture type stuff.