Added a main.cpp file to the engine branch
Initial project setup created
Basic skeleton of the engine created
Basic skeleton of the engine created
New git ignore file
Saved project so it knows about the files
Added while loop to game engine
Added exit capability to the client
Created initial RenderEngine skeleton
Basic object managment works
Moved test code out of ClientObject into TestObject
Test Commit into Network Branch
Manually merged code from network implementation to git
Push before leaving the machine.
Added basic skeleton structure via reference frames
Forgot to save the damn project
Added Frames!
Compiles. Completed Basic Client Server Communications.
Fixing VS Project, added DirectX
Changed the functionality of the client and server

Server pushes messages to the clients and the clients ack