add include path to the NotRealRayTrace project
work on the architecture
added scene loader from file and other things
added timers and measured execution time
add *.bmp files in to the .gitignore
optimize Release configuration of NotRealTimeRayTrace project
some little fixes
add thread class
build project improvments
update thread class
added multitheading support :)
added runlogs
forgotten file to the prevoius commit
a lot of work with SSE and memory allocation
some vector SSE improvments
added SSE version of intersect and ThreadRaytraceFunc
new binaries