Adapted tilemapbuilder component to read Tiled Object layers
Refactored objects and source code structure.

Add: Player and Room objects responsible for loading rooms and spawning player entity.
Change: Game scene simplified and refactored.
Updated objects and scripts
Updated README file
Tiledmapbuilder:  reads object props and set into Crafty entity
Added basic player room warp
Level 2 redesign and player portal warp fixes
Player movement now more smooth.