Allows ImageControls to act as buttons.
Merge branch 'bugfix' of https://github.com/ablake/GamePlay into bugfix
calculates the transform matrix for lights considering vectors like pre- and postrotation

In the previous implementation vectors like pre- and postrotation were ignored in the calculation of the transform-matrix. The function EvaluateLocalTransform() returns a transform matrix considering those vectors

Conflicts:
	gameplay-encoder/src/FBXSceneEncoder.cpp
Merge branch 'next' of https://github.com/blackberry/GamePlay into bugfix
Refactored repo folder to remove gameplay- prefixes on various folders and files.
Fixes Form::projectPoint for forms that are scaled.
Removed pre-generated api/html doxygen docs.
Minor update to .gitignore
Merge branch 'next' of https://github.com/blackberry/GamePlay into next

Conflicts:
	gameplay-tests/src/Test.cpp
	gameplay-tests/src/TestsGame.cpp
	samples/browser/src/FormsSample.cpp
	samples/browser/src/FormsSample.h
	samples/browser/src/InputSample.cpp
	samples/browser/src/Sample.h
updates for MacOSX and iOS for gameplay- prefix folder and file renaming
Merge pull request #928 from dgough/next

Fixed ScriptController::loadScript()
Changes line endings.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge pull request #926 from ablake/bugfix

A couple small fixes.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Made PlatformLinux use gamepad properties to make it work like mac changes
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge pull request #929 from kariem2k/next

Made PlatformLinux use gamepad properties to make it work like mac changes
Fixes for android related to gameplay- prefix change.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next