Add mouse class
Change isometric conversion methods
Add remove canvas method
..
Add boundries calculation
New GridSize
Change Game init
Add tileFromScreenCoord
Edit move method, uglified switch block
Add toString-method in Pos
Edit Pos adjust-method
Switch Grid render-method to renderSquare.
Add drawPoint and drawRect helper methods to GameTools
Add tileOffset
Update render method
Add tileOffset in Tile
Switch Tile size Property to Size-object
Add verbose Tile.toString