Few tweaks to cooking pot.
Update to the latest ProtocolLib.
Heavily optimize AI mechanics, and slight changes to DispenserRecipes.
Heavily reworked AI mechanics. The list of entities they work for is now
configurable. They are now vision and critical bow mechanics, not zombie
and skeleton mechanics.
Few tweaks to make AutoCrafter more stable. If an issue occurs and a
recipe has no result, it'll now warn the console and stop.
Update AutomaticCrafter.java
More silent failing
Fixed IC's not working if 2 identical IC's are in different worlds at
the same location.
This commit symbolizes all my hate for git in 2 files.
Minor adjustments to the way redstone is handled when broken.
Redstone shouldn't toggle when we aren't allowed to break the block.
Start adding unit tests for the Util classes. Currently there is only
one class done, but it is a WIP.
Added a few more useful unit tests, and removed a redundant method.
Make the customcrafting code much cleaner
tweaked area so that inactive id isn't overwritten.
Added a command to add CustomCrafting recipes ingame. Currently only
works on shapeless and furnace recipes.
Add a few aliases to the command, as Essentials has a conflicting
command.
Fix a few errors around the place.
Fixed the JUnit test failure. (Wow, they are already useful)
Fixed a lot of CustomCrafting issues.