Fixing OBJLoader choking on stray whitespace
Correcting signature of setFullScreen on Cocoa Touch
initial support in MotionManager for accelerometer mode
Completing impl of gyro-less MotionManager
Minor cleanup to MotionBasic sample
Fixing issue where update() could fire before draw() on Mac
Moving blocks/AppTemplates to blocks/__AppTemplates
Removing now-vestigial copyExclude tags from cinderblocks
Updating TinderBoxen to latest versions
Change signal/app::draw order in emitSignal().

Puts both signals adjacent to each other for reading, moves the
pseudo-deprecated app::draw() out from in-between them.
Intent is not to use app::draw(), so in case someone is dipping
their toes in the SignalDraw, this prevents it from being overdrawn
by the virtual method.
Cleaning up Mac/iOS headers - reducing #include load in Cinder.h
Some Rand cleanup; ditching Boost.random, changed range on randInt
Initial checkin of test/RandTest
De-templating Area
Removing stray utility.hpp #include from Tween.h
Removing preprocessor seq.hpp from ChanTraits.h
Removing stray #include Stream.h from App.h
MSW Rand fixes
Removing signals2 & placeholders from MSVC Cinder.h
All supported compilers support rvalue refs now