Quick hack to background gzip, real fix in testing
Removed sorting of character data file. It accomplished nothing except making it look pretty, and chewed an inordinate amount of CPU.

Also inlined mmo_char_tostr and set things up so players end up in
tulimshar if their map save location is bad.
Enable tcp_thin socket optimizations on Linux

See kernel/Documentation/networking/tcp-thin.txt
These TCP optimizations were designed for the specific purpose of
low latency TCP gameservers and can help reduce latency in adverse
network conditions.
Merge branch 'master' into test

Conflicts:
	src/char/char.cpp
	src/common/socket.cpp
	src/map/map.cpp
Fix some oversized writes
Restore fakenpcname script command

Closes: #2