trying to allocate memory on the device, it does not work
it does something
small changes
Fixed the backwardRegistrationBilinearFunctionGlobal function in linear operations
Fixed the resample and texture bindings problems
Fixed the resample and backward functions
using correct varialbles pointing to device memory
texture binding inserted in the level loop, still wrong
reformatting a small part
addeed new images to data
formatting improved;
Fixed the pitch values inside the pyramid loop
the program also generates the debug images for the different layers in the debug folder
block size changed in the resampling
debug info des not appear any more