Textures, Items, Config, NBTs

- Created texture for servo
- Created items for what has been coded
- Started on robot items and saving data
- Created config
Created peripheral, attempted data save handler

- Created peripheral
- Modules saved in arrays

Notes on data: I was going to create something that saves the data in
its own file, but then I realized that entities have nbt save data
already. I am going to use that instead.