Update for Snapdragon2D rendering engine/LICENSE.txt update
-Removed per-pixel rendering from the Java2D rendering engine. 
Consequently, frame post-processing is no longer supported.
-Deprecated gamma methods in RenderControl.
-Removed "fast rendering mode" setting.  It is now the default rendering
method used by the renderer.
-Added third party license credits and licenses to LICENSE.txt.

An OpenGL/OpenCL powered rendering engine will be added soon to the
graphics library to provide more powerful functionality.

commit build-id=b0000-102
Initial work on OpenGL renderer; changed dependency system
-Library dependencies are no longer packaged in 2DX/Snap2D JAR.
Instead, you can find all of the JARs in the /lib folder in the project
directory.
-Removed old sound library package files and moved CodecJSound to the
main sound package

commit build-id: b0000-113