Add Frame Timer
Add Font Engine Framework
Spacing should fit into pixels
Change Texture classes to use inheritance so that its easy to add the remaining texture types
Add Freeing of texture to base deconstructor
Add Time Framework
Add Text Shaders to Repository
Correctly check if POSIX system and support fine timing
Correct POSIX Checking in all Time Functions
Add fallback time if fine timing not yet implemented or supported on system
Actually do something with seconds in FTimeString
Make Text Front Facing
Remove 2D shaders as they are no longer used
Add get height and width functions
Ready up FFont for FFontEngine
Add lots of text to get a feel of how efficient font is
Add preliminary FontEngine
Fix double free on cleanup
Full Font Engine
Use Font Engine to render Fonts