Assignment 1.3 - Add a text label somewhere which desribes the results of the last flip. Examples: “Matched J♥ & J♠ for 4 points” or “6♦ and J♣ don’t match! 2 point penalty!” and simply “Flipped up 8♦” if there is no match or mismatch.
Assignment 1.4 - Add a button called “Deal” which will re-deal all of the cards (i.e. start a new game). It should reset the score (and anything else in the UI that makes sense). In a real game, we’d probably want to ask the user if he or she is “sure” before aborting the game in process to re-deal, but for this assignment, you can assume the user always knows what he or she is doing when they hit this button.