CMake: Fix typo

Running cmake threw a warning because of this.
Core/Transports

* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
Build fix
Build fix
Build fix
Fixed sql files for ce55647c415b710c6b440d96c2f26ebbc06c1d6e
DB/SAI: Primordial Drake Egg/Hatchling

Fixes #11051 by @dr-j and @untaught
Corrected the graveyards for Onyxia's Lair instance.
Because Github commiting sucks.
Core/Creatures: Removed remains of creature_transport table
Build fix
SQL: Update auth base
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into teste2