better magic for building buildings
CharSheetView takes precedence over Board for dragging

Thought I'd fixed this one already. Weird
Update README to credit the tiles
clean up of ImgPile so I can use it without an imagery skeleton
Now using a spritesheet for pixel-city, with some bespoke corrections to make it line up nice.
unbroke sql and stuff
Spots capable of loading multiple layers. Reduced Board's scroll_timeout to make it easier to drag the Spots around when you want.
tweak tweak
tweeeeeak