sending a message...
'receiving' message
succesful
more listeners
ident
last listener + made engine responsible for unloading itself
added tests...
adjusted CMakeLists.txt
couple of adjustment, courtesy of clang
offset from mouse clicked now retained
some cleanup and renaming
Controller::switchTurn() gotten rid of
removed comment cruft
binding multiple signals in one function
multiple signals bound to one slot
new game accomplished with a message now
redudant functions removed
game end done by message too