I already fixed it locally, it's no problem.


On Fri, Dec 20, 2013 at 4:41 PM, Robson Richards
<notifications@github.com>wrote:

> In code/game/objects/items/weapons/AI_modules.dm:
>
> > @@ -222,6 +222,23 @@ AI MODULES
> >  	target.add_inherent_law("You must obey orders given to you by human beings, except where such orders would conflict with the First Law.")
> >  	target.add_inherent_law("You must protect your own existence as long as such does not conflict with the First or Second Law.")
> >
> > +
> > +/******************** Asimov++ *********************/
> > +
> > +/obj/item/weapon/aiModule/asimov++ //By Intigracy - RR
> > +	name = "'Asimove++' Core AI Module"
>
> It's fixed in the Correction PR on your branch @Miauw62<https://github.com/Miauw62>
>
> —
> Reply to this email directly or view it on GitHub<https://github.com/tgstation/-tg-station/pull/2089/files#r8502094>
> .
>