initial
beginning to mess with shapes and animation
moved circle and box to own file
remove shapes file
importing circle with the ability to choose between red and blue
added box that moves from left to right and back again
changed the circle so that their animations aren't constant, only triggered by up and down keys
box and circle move according to arrows ie: right = right, left = left, etc.
added wall.py
added wall.png
adding wall.py again it would seem
generating horizontal walls via sprite group
adding horizontal and vertical wall files
changed circle.py to player.py; added silly player.png
moved code to move player into the player.py module
collision detection started
moving to walls as own sprites
adding properties for top and bottom of HorizontalWall
added head bonking collision detection
using os.path.join so that the paths play nice
altered wall_h image