* Updated to ZDoom 4301:
- Fixed parameter type for Floatbobphase property.
- Added AFADoomer's patch to set a text highlight color for the list menu. 


git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1583 b0f79afe-0144-0410-b225-9a4edf0717df
* Updated to ZDoom 4304:
- Heretic and Hexen can now have their big fonts overridden by a font named "HBIGFONT". In   addition, a font named "BIGFONT" will override the big font for every game.
- Added OverridePalette VOXELDEF flag.
- Added ACS function LineAttack via Ryan Cordell.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1584 b0f79afe-0144-0410-b225-9a4edf0717df
* Updated to ZDoom 4307:
- Added read access to an actor's melee range from DECORATE and ACS, via Blue Shadow.
- Added PlaySound and StopSound functions for ACS. They are mostly analogous to their DECORATE counterparts.
- GetActorProperty now works with the string properties that were formerly restricted to CheckActorProperty.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1585 b0f79afe-0144-0410-b225-9a4edf0717df
* Updated to ZDoom r4310:
- Fixed signed-ness issue with FloatBobPhase.


git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1586 b0f79afe-0144-0410-b225-9a4edf0717df