Match PSP save/load/delete dialog
Display underline using PPGeDrawRect 
Merge pull request #414 from raven02/master

Match real PSP save/load/delete dialog
Enable saving when pressing 'Exit'. TODO: Should save when settings change instead.
Platform hack wasn't needed. Pandora has kill in signal.h
Improve Qt build. Fix for pandora build. Only show controls overlay by default for mobile platforms (Qt).
Merge pull request #412 from xsacha/master

Improved Qt build, Pandora fixes, Enable saving on exit
unused import;inline assembly is now used
Merge pull request #421 from thefarcry118/master

removed unused import
initial implementation of vh2f, used in Saint Seiya
Always specify all buffers for clearing. Missing one hurst, one extra doesn't.
Only unbind FBOs if they're being used.
Fix fog and stencil buffer clearing. The latter fixes the sky in MotoGP.
Commented out the wrong half of the RotateUVs check...
Match PSP savelist and transparent dialog
Merge pull request #422 from raven02/save

Match PSP savelist and transparent dialog
Cleanup sceKernelCreateVpl() and add warns/errors.
Always use -1 for failed allocs in block allocator.

Before it used 0 and -1, confusing.
Change grain for memory to 8 bytes.

This should fix spurious warnings about AllocAt() when loading a game,
and matches the vpl tests.  It should allow slightly more free memory too.