Tests and debugging for Dying Health Levels
Changing Scene to be driven by a user interface.
GmTool is now the main front end.  Added labels for dice rolls.
BIG UPDATE: Remove Dying Characters, AddExtras, lots of minor conveniences, unpenalized flurries, GmTool outline (not working) use "from Glossary import *" for the moment
Flurries damage characters and add onslaught penalties
Added minimum damage.  Currently ignoring the overwhelming tag as redundant.