Culling updated for children
some progress on the UI System.
Improved and corrected the culling system.
Merge branch 'develop' into GlenDC-develop

Conflicts:
	StarEngine/jni/Scenes/BaseScene.cpp
Cleaned up basescene.
Improved text system and cleaned up some classes.
Merge branch 'develop' into NuclearCookie-develop

Conflicts:
	StarEngine/jni/Objects/Object.cpp
Hotfix for object, error was due to previous merge.
Culling can now be enabled and disabled in a specific scene.
culling can now also be enabled/disabled via the SceneManager
Groups for objects are now supported and can be used via the scene.
Hotfix for the spritesheetcomponent after the hud parameters have been removed from the constructor of the spritesheet.
Object's name can now also be used in several functions of the BaseScene class.
Added HashTag class and implemented it in the object, this for a faster comperason
First version of the UISystem, Image and TextField already supported.
Cleanup code
Code cleanup + Swipe Gesture customizable