fixed issue with cds where subfolders of Data Files were contained outside the Data Files folder
cleaned up bloodmoon_fix_ini
workaround segfault on --new-game switch
Reintroduce Acrobatics changes made by Glorf

Advance Acrobatics skill on jump and on landing,
apply fall damage on landing.
Acrobatics: cosmetic changes
Acrobatics: do not touch modified stats
Acrobatics: use calculated fatigueTerm
Acrobatics: reinit fall height at current height rather than zero

To prevent problems.
Add MWWorld::isSlowFalling(Ptr)
Acrobatics: do not apply fall damages when slowfalling spell effect is active

If spell effect ends up in mid-air, calculate fall height from then.
removed some garbage
removed more garbage
Merge remote-tracking branch 'wheybags/unshield_fixes'
Merge remote-tracking branch 'greye/master'
Merge remote-tracking branch 'potatoesmaster/acrobatics'
Turn off vsync while in the loading screen
We can apply vsync at runtime now that the Ogre bug is fixed.