Add particle system sprite
Add first draft of particle system implementation
Some bugfixes
Fix a few more bugs
Add move action
Add game object position as a property
Fix render position of color vortex
Fix random point in circle generation to be based off radius
Make sure to blend the color mask of the particle with multiply in order to produce the proper color.
Fix bug with positioning the render of the particle sprite
Fix bug where emitters were rejecting dead particles instead of alive ones
Better name variables
Fix some defaults
Add color domains to emitters
Add clamp function to utils
On startup print some information about the display environment
Add color fading action and fix bugs associated with it.
Fix some default parameters and add spin action to particles
Remove debug function
Add action to kill faded particles, and then fade and kill the particles on color vortices.