Highlight branch arrows in a different color if they start/end at the current opcode
Delete pen
Don't create the pen before the function is sure to run until the end
Include shaders in the installable packages for Blackberry, Symbian, Meego.
Update native. Correctly identifies langregion on all Qt platforms + Blackberry.
Get cpu info from /sys where possible.

Fixes #4215.  May impact texture scaling performance.
Cosmetic fix for small screen or <= 1:1 aspect ratio.
Fix multi-threading crashes on shutdown with Linux and Blackberry. Fixes issue #3133 -- thanks @unknown
Update native. Symbian buildfix.
Merge pull request #4219 from unknownbrackets/arm-threads

Get cpu core count info from /sys where possible
Merge pull request #4210 from Kingcom/Debugger

Highlight branch arrows that reference the current opcode
Fixes to the InnoSetup script
Fix ab.sh to copy shaders and langregion to assets
Move BufferQueue out of the at3 plugin header
Delete OMAConvert, entirely unused
Also install the langregion file on Blackberry & Symbian. Don't auto enable hardware transform on Symbian.
Write the retaddr to rd, not always ra, in jalr.

Thanks go entirely to @Kingcom for pointing this out.

Don't know of any games not using RA as the rd.
Merge pull request #4222 from unknownbrackets/mips-jalr

Write the retaddr to rd, not always ra, in jalr.
Install langregion and shaders for iOS and other CMake builds.
Add a function to change log channel for convenience.