Initial commit
using OpenGL_Sierpinski_Gasket as a base
refactoring, made 2D square
refactoring, developing more flexible framework
more refactoring
finalizing refactoring
fixed compiler errors
minor adjustments
trying to get it to compile
finished refactoring
shared ptrs, better cleanup
fixed minor hack
attempt to add another model
cleaning, stricter gcc flags
slight clarity improvements
fixed small bug with rotation
initial commit