oolite: 1.77.1-1~getdeb1

  * New upstream version
    * Bug with planetary cloud display fixed
    * Cargo/Passenger contracts correctly report premium/advance again
    * Fix to escort scan class initialisation
    * Fix for mission screen not allowing exit when HUD off
    * Fix quaternion constructor to produce identity quaternion as
      documented when called as new Quaternion().
    * guiScreenChanged now fires on transition when launching
    * Yaw and velocity are now also zeroed when launching from a station
    * Autopilot status reset on death
    * Regression: HUD n_bars now works again
    * Bug with NPCs continuing to lock on dead ships fixed
    * Laser shot positioning fixed
    * Bug with manifest checks in guiScreenChanged when launching fixed
    * Reasonably skilled pilots will now remember to look where they're
      going when fleeing
    * Shields now also protect subentities
    * Edge-case for damage to main station fixed
    * Frustum culling over-enthusiasm fixed
    * Some 'ghost' ship bugs fixed
    * Fix mission screen crash with numeric choice keys
    * Fix bug with cancelling galactic jump by script
    * Fix bug in validation for station interface creation
    * Use correct types in JS Station.market object
    * Fix bug with docking with stations where dock is very slightly off-axis
    * Fix contract reputation calculations so that negative rep works
    properly
    * Fix inconsistencies with cloaking device behaviour
    * Fix calculation of heat damage to subentities
    * Fix updates of energy, laser temp, alert condition related to autopilot
    * Fix for crash when pressing up on long manifest screen
    * Fix conflict between "pilot" and "unpiloted" shipdata keys
    * Fix equipment condition check in player.replaceShip()
    * Fix flasher scaling in visual effects
    * Add fuel scoop icon to small HUD
    * Lighten mouse cursor cross color
    * Sort save-game list alphabetically
    * Slightly lengthen deadlines on parcel contracts to avoid impossible
    ones
    * Prevent docking with dead stations
    * Fix memory leaks.
    * Remove "performBroadside" AI command
    * Fix scanner display bug
    * Display correct key in 'pause' message
    * Fix rotational_velocity for subentities
    * Fix shipEnergyBecameFull event to fire as documented