Looking at HDR image integration through type family
First pass of binary switching
Final transition to binary
Removing the use of the 'remaining' function
Forgot JPEG huge test in the test suite
Preparing the landing of radiance HDR format.
Adding mutable image freezing function
Adding some floating point types
First HDR image loading
Strengthening HDR loading with many bound checks
Fixing HDR rendering, no more black pixel in the middle of nowhere.
Adding a colorMap function to easily update pixels
Fixing all missing case in image Conversion
Color encoding function for RGBE
Helper HDR functions, basic HDR saving, need to debug RLE
Basic RLE encoding of HDR picture is ready. Not optimal, but working
Adding some missing documentation
Updating Readme file with the radiance format
Bumping some version numbers, preparing for the arrival of the new version.
Removing cruft