Omega via svn r9481:
Since we now only update mapdata if radar/arrow are open, we need an extra Update in Range:GetDistance to make sure it pulls accurate information.
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
swix via svn r9482:
ruRU update
Omega via svn r9483:
Fix couple durumu bugs
Reduce redundancy of infoframe code a lot
Add smarter player filtering. When in instance it'll now check max players value and use it as a hard limit for number of players it checks on infoframe (ie not telling you players 26-33 don't have crystal shell)
TODO, maybe register RAID_ROSTER_UPDATE so we can update maxPlayers if someone ninja drops mid fight (LFR comes to mind)
Omega via svn r9484:
remove maxplayers filtering, tandanu has better idea for later
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline

Conflicts:
	DBM-ThroneofThunder/localization.ru.lua
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
tandanu via svn r9485:
InfoFrame: hide players in different zones
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
ultrashining via svn r9486:
zhTW update
Omega via svn r9487:
Fix bug in infoframe
ebmor via svn r9488:
deDE update; JiKun: comment typo
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9489:
Oops, merged a little too much from TOM_RUS at one point or another. Not supposed to record LFR in this one
Omega via svn r9490:
damnit, i'm always missing option defaults. beast of nightmares is not supposed to be on by default for dps. No wonder hamlet is always angry. some of these are just bugs though in defaults code :\
Omega via svn r9491:
also fix a twin consorts bug where tidal force was canceled when suen died instead of nuclear
Omega via svn r9492:
add pre warnings for bouncing bolt and diffusion chain for NON intermissions (basically, so you don't poorly time a pillar swap and have a bunch of bouncing bolts going toward ground or chain going through half the raid during worst possible times to move). idea inspired by comments from Zeherah.
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Fix