Changed player class to use vector for positioning, altered code to reflect this. also modified it to use delta to ensure consistent move speed
framerate has dropped significantly, not sure if phones fault or code.
Merge remote-tracking branch 'origin/master' into Tiles

Conflicts:
	src/com/willbat/MotherlAndroid/MLGameScreen.java
	src/com/willbat/MotherlAndroid/Player.java