move map data tile cache code into it's own file and clase
work-in-progress on map data rewrite
more work-in-progress. general render class done. no resonators, yet, no render limits, and no attempt to call the code
bump version for rewrite of map data requests
work in progress - first attempt to use new rendering code
lots of things currently broken though...
remove pointless change of selected portal highlight colour in all highlighter plugins - make it the default instead
also tweaks to the show-more-portals plugin
add in portal click support and highlighters to new code
fix compute-ap-stats plugin - linkedEdges and linkedFields may not exist in portal data
work-in-progress on render rewrite...
work-in-progress - checking in while looking at other code on master. may be broken
fix 'show portal weakness, so it sets the fill, rather than border, colour when marking a not-weak portal
render limits are obsolete with the new code - remove contents of plugin
(file remains so users auto-updating get this 'empty' version)
show-more-portals plugin updated to work better with new map tiles
more work on map data rendering rewrite
marker creation/style changing moved out of rendering code (to allow use from elsewhere, and possible overriding by plugins)
move map data debug tilers to a separate class
possible fix for coordinate clamping on the right-hand-side of the map
more work-in-progress...
Plugin add - Farm Find v1.1.1
more work on new render code. the new request class is now used - things are almost working right again
still need to change map refresh timer, add back resonators, and write a plugin for field MU count display
portal detail zoom - don't step out for zoom <= 12 - seems to miss some data as we're displaying things larger than the server expects
also, add a new attempt to fix the portal zoom issue (Lundefined) that occurs on mobile sometimes