Elevation data is not supported on GLES2 yet
Resurrect ability to change atlas texture usage flag on the go
enable blending on GLES2
OpenGL : allow forcing of 16bit textures usage
Update GLES2 API
More accurate GLES2 extensions support
GLES2 fix
GLES2 fix
GLES2 fix
fix
fix
fixes
Proper conversion to 16bit color. Also, maybe someday I'll implement paletted textures
Put SkBitmap include inside private section
Prepare tile data just before loading into GPU
Move convertion of tiles upper to base map renderer
Define alpha channel state where we know it