|SOURCE|
[Common::System::Window]
* GetDisplayCount accepts a pointer to return the amount of displays found
[Windows::System::WindowsWindow]
* Stubbed-out the GetNativeScreenSize free function
* GetDisplayCount passes back the amount of displays
* GetScreenCount passes back the amount of screens, given a display
|SOURCE|
[Windows::System::WindowsWindow]
* GetNativeScreenSize returns the width and height of a monitor, given the
  display and screen number
|SOURCE|
[Common::System::Window]
* GetScreenOrientation accepts the orientation as a parameter to be returned
  and returns success or failure
[Windows::System::WindowsWindow]
* GetScreenOrientation retrieves the orientation of a screen, given a display
  number and a screen number for that display
|SOURCE|
[Common::System::Window]
* ZED_SCREENSIZE is ZED_SCREEN, which holds more information about the screen
  it is describing, not just the width and height
* All references to ZED_SCREENSIZE have become ZED_SCREEN
* EnumerateScreenSize is EnumerateScreens, which accepts the display, screen,
  output for the screens, and the screen count
[Windows::System::WindowsWindow]
* GetDisplayCount only returns displays which are currently connected
* EnumerateScreens returns an array of screen configurations, given a display
  and a screen number
|SOURCE|
[Windows::System::WindowsWindow]
* Updated EnumerateScreens to use the correct name of Screens, rather than
  Sizes when referring to the screen types returned
Merge branch 'renderer' of https://github.com/OpenGameDevelopers/ZED into window_manager
|SOURCE|
[Common::System::Window]
* Removed ZED_ prefixes to structs under the ZED::System namespace
|BUILD CONFIGURATION|
[PandoraLinux]
* Added a ZED_WINDOWSYSTEM_X11 definition to use the correct window system
  types

|SOURCE|
[Common::Renderer::GLES2RenderTypes]
* Added OpenGL | ES 2.0 specific render types
[Common::Renderer::Renderer]
* Separated the Linux- and PandoraLinux-specific headers for OpenGL and
  OpenGL | ES 2.0
[Common::System::Window]
* Added PandoraLinux-specific WINDOWDATA information
[PandoraLinux::Arithmetic::Vector2]
* Fixed the assignment operator, which was not returning a reference before
|SOURCE|
[Common::System::Window]
* The WINDOWDATA type is determined by the windowing system in use by the
  platform
|BUILD CONFIGURATION|
[Linux]
* Added the ZED_WINDOWSYSTEM_X11 definition to the compiler's preprocessor
  definition flags
|BUILD CONFIGURAION|
[PandoraLinux]
* All header files in the local build directory are copied and not tested if
  they exist

/TODO/
* Restructure the Makefile to control the copying of files and setting up of
  exported variables

|SOURCE|
[Common::System::Window]
* Fixed the WINDOWDATA struct by moving the X11 display and X11 window to the
  common X11 part and the XVisualInfo and the GLXFBConfig to the
  Linux-specific part
[PandoraLinux::System::PandoraLinuxWindow]
* Initial take on the Pandora Linux Window class, Cursor and FullScreen member
  functions not yet implemented
* Create does not take into account the style flags at the moment
* Title member function not implemented
[PandoraLinux::System::Keyboard]
* C++ file from the Linux version copied (maybe the X11-specific source files
  should be in System/X11?)
|SOURCE|
[PandoraLinux::Renderer::PandoraLinuxRenderer]
* Class declaration complete
* Defined the BackEnd member function

/TODO/
* Revise the renderer.  A lot of functions in there don't make sense to be a
  part of the renderer.