|SOURCE|
[Linux::Renderer::GLVertexCacheManager]
* Removed debug index and vertex count indicators
[Linux::Renderer::LinuxRendererOGL3]
* Removed commented-out line in Render
Merge branch 'unstable' into resources
|SOURCE|
[Renderer::Mesh]
* Member variables back to private
[Renderer::GLModel]
* Added a tracker for the current mesh being loaded
[Linux::Renderer::GLModel]
* Meshes are now loaded from the ZED model file rather than being 1
* Fixed the trace message in LoadHeader