Fixed raw coordinate reporting for touch events

The raw coordinates were not reported by the evdevtouch plugin.

Change-Id: Ia06129edd771b12cc9f6a97dc678b545d226af70
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Prevent touch coordinates outside target geometry

Previously, normalized positions with either of coordinates equal to
1.0 would be reported outside the screen / window geometry, which would
cause hit test to fail.

Change-Id: Ia5e083bd52254c7e05143eedf930be3bcba7a412
Initial-patch-by: Aaron Kennedy <aaron.kennedy@jolla.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Added rotation parameter to qevdevtouch

In some cases the event coordinates reported by evdev are in different
orientation compared to the primary orientation of the platform window.
This commit adds plugin parameter rotate=[90, 180, 270] to rotate the
normalized coordinate system before reporting the touch event.

Change-Id: Ic830a2d259f9d3c5fb63b80afb795d8b400c2ece
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Merge pull request #2 from mikkoharju/master

Pull in evdevtouch changes from qtbase/stable