Project able to run on Linux
linux project. working basic ogl-rendering with shaders
updated .gitignore to not include build
able to send matrices to GLSL shader
deleted TechniqueGLSL-files, using ProgramGLSL instead
updated the camera to send in matrices
Merge conflicts fixed. need to fix relative path problem
solved relative path with temporary solution
got camera completely working in Linux
basic GLSL shading  with lighting
Deleted opensdf
Fixed minor bug in loader
Merged OpenGL graphics into master