Core: Fixed some compile warnings
Core: Clean up whitespace, and remove a silly warning in boss_lurker_below.cpp
Core: More clean up whitespace
typo
Core/Accounts: sessionkey field in account table is only a temporary storage to pass data from authserver to worldserver and should only be used as such. Clearing sessionkey from database after a successful login to prevent possible exploits.
Core/Auth: Reverted part of fb43a92cc2aaffab42efebf025b6a12c01af8fde - session key is still needed after logging in to be able to switch realms
Core/AI: Fixed merge error
Core/Players: Fixed crash when mute expired while player was ingame
Merge pull request #9166 from thomas33/typo

Core/Scripts: Coding style
DB/Triggers: Added areatriggers in Shadowfang - when you'll try to jump out of the dungeon walls, you will be teleported
Core/DBLayer: Avoid a crash when calling mysql_get_server_version if connection was not open
DB/Quests: Fix quest The Collapse and Deploy the Shake-n-Quake

Ref #1005
Ref #2034
Ref ae307048475ff14863d5a
Closes #3595
Script/Quest: Kodo Roundup

Closes #943
Core/SAI: Rewrite SmartAI::RemoveAuras in a safer way
Merge remote-tracking branch 'origin/master' into 4.3.4

Conflicts:
	src/server/game/Server/WorldSocket.cpp