Update AUTHORS
Adding LabelTest.lua. Three tests in LabelTest works ok.
Updating mainMenu.lua
Merge pull request #2265 from dumganhar/master

Adding LabelTest.lua. Three tests in LabelTest works ok.
Added support for setting integer uniforms
fixed potential crash in CCScheduler::removeHashElement

If the scheduler is the last object to have retained the pElements target and
the targets desctructor calls CCScheduler::unschedule() invalid memory is
accessed as pElement->timers is already freed, but the pElement is not removed
yet.
Therefore the call to target->release() should be made after pElement has been
removed from the hash table
[Linux] fixed font rendering crash for certain fonts

face->size->metrics->ascender seems to be unreliable for some fonts,
additionally the freetype documentation says that it may be used
differently for different fonts.
Therefore it may happen that the ascender of a font face is less then
the glyphs bounding box resulting in accessing invalid memory.

The fix is to use the bbox attribute instead of the ascender
fixed potential crash in CCSaxParser

The character array which given to CCSAXParser::parse() may not be NULL
terminated.
Therefore we must also add the size of the data array to the parameter list
of the tinyxml2::XMLDocument::parse() call
Merge pull request #2271 from Weeds/fontdimension-fix

fixed #1932: [Linux] fixed font rendering crash for certain fonts.
Update AUTHORS
Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template
Adding new Javascript bindings for OpenGL to cocos2d-x. Modifying bindings generated in cocos2d-iphone
Adding the generator config file. Includes CCGLProgram, CCShaderCache classes
Fixing a type: "FiniteTimeAction" --> "GLNode".
fixer #1936: Updating "obfuscate_exclude_cocos2d.js".
fixed #1936: Updating the obfuscated file, game.js in TestJavascript.
fixed #1936: Updating obfuscate.xml.
fixed #1936: Updating project configuration for TestJavascript.
Don't require 'jsb_opengl_constants.js' in 'jsb_opengl.js'. It will break js obscure
Updating JS Test. OpenGLTest works ok now.