HW T&L: Change unlitcolor initialization and cleanup fragmentshader formatting
Modifying shade mapping in HW and SW
Merge pull request #1154 from cinaera/lightning

Some changes on T&L (shade mapping)
Fix shader compilation error.
Merge remote-tracking branch 'upstream/master' into fps2

Conflicts:
	native
Merge branch 'fps2' of https://github.com/leejuiping/ppsspp into fps2