Create Move player & camera to a specific location (by applymovement & movesprite)

//This version uses applymovement on the camera, and instead moves the player instantly to the specified location
//it loops until the camera is at the location specified in the values of 0x8002 (x) and 0x8003 (y)
//the target X and Y are set as one of a random 9 in @getRandomXY
//the location the player is moved to is also set in @getRandomYX
//this version has the draw back that the position the player is moved to is static, but could still be quite useful
//this has the advantage that there is no crazy movement of the player from looping applymovement on that player, and could be useful for giving the player an overview of the map