See extended.

[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Most work on friends list finished

Need to be done: notifying when the checkbox is selected for certain
users, deltas (crashes right now), removing friends