Cleanup forge code. Make it singleplayer friendly.
Fixed WORLDEDIT-2707, regex in WorldEdit.getBlockPattern()

Regex in WorldEdit.getBlockPattern() was overly complex.
Updated .gitignore with a few more entries.
Revert "Made //undo and //redo disregard global masks."
This does nothing and neither did the original code. Disregard previous notice.
This reverts commit cfb19eba9b5167ec1267791e5d8e8fe358acdc26.
Use actual data for skull blocks
Fixed WORLDEDIT-2717, max-blocks-changed . maximum overriden by default

min(default_limit, max_limit) meant that the max limit was really default_limit when the default was less than the max
More lasting fix for Spout constantly causing issues. (This is not the first time this has happened).
Updated BukkitWorld NMS fields to be static.

This prevents attempts at loading the proper NMS compatibility classes from occurring more than once.
Fix //flip using incorrect block directions.
Update for MC 1.5
Update nmsblock classes for 1.5
Updated changelog for 5.5.2
[maven-release-plugin] prepare release 5.5.2
[maven-release-plugin] prepare for next development iteration
Fix line endings
Fixed equalsFuzzy returning true when it shouldn't
Added names for new items
Cleaned up pom.xml, added attach-docs profile to separately generate Javadocs/source jars.