BUILD: Support OpenGL ES 2 on Android
fixup! GRAPHICS: Rendering of EMI models
GRAPHICS: Build for android
GRAPHICS: Abstract shader compilation and VAOs
EMI: Don't do alpha testing in actor fragment shader
EMI: Get rid of VAO usage [OpenGLS]
GRAPHICS: Flesh out compat shaders
GRAPHICS: Revert GLSL shader version to 100
GRAPHICS: Request an OpenGL ES 2.0 context
BUILD: Enable ndk-{build,gdb} in dists/android project
GRAPHICS: Switch renderer to GL ES2
ANDROID: Unpack library from lib/... instead of mylib
temp commit