Fix up aH compatibility with older commands and case-sensitivity on script: entity: item: duration: and location: arguments.
Save item script IDs in invisible item lore instead of custom NBT that Bukkit keeps erasing.
Add <context.shooter> for "on entity damaged by projectile"
Turn Attack into a fully fledged entity command, which means you can now do something like this: - attack entities:e@33|n@22 target:n@74
Merge branch 'master' of https://github.com/aufdemrand/Denizen
Fix possible NPEs with Hurt and Heal commands
Update Cast command to 0.9 syntax
Fix setting target in "on entity targets entity" (although it still only works on a handful of monsters). Allow generic player dEntities.
Merge branch 'master' of https://github.com/aufdemrand/Denizen
Save entities spawned with Spawn in context, so they can be fetched with %entities%
Add "on entity shoots arrow" event for bows. Try "-determine projectile:pig"
Fix - determine projectile:
Make power: optional in the Cast command
Add some more item world events. Make "on entity targets entity" use delayed targeting task instead of event's target method.
Merge branch 'master' of https://github.com/aufdemrand/Denizen
<location.find.entities.within[X]>

Attempt 6
Merge pull request #310 from Matterom/patch-6

<location.find.entities.within[X]>
Simplify <location.find.X.within> tags
Fix <item.identify> tag.
Merge branch 'master' of https://github.com/aufdemrand/Denizen