Get the basic implementation of a 'search space' in place. Add optional graphical overlay to visualize where asteroids are going.
Get MDLBFS implemented. Move SearchSpace to its own file for simplicity. TODO: Random algorithms each game.
Clean up console.log'ing. Better JSON->sqlite handling.
Better /stats output.
Add priority queue class...
A* kind of works now. It uses some reasoning to decide if it makes sense to go after the LZ.
Clean up log statements
MDLBFS - look for landing zone
Add SQLite database with the data I collected over several days of letting the game run on my netbook.