Locked vehicle expiry

Added lockDate variable to locked/unlocked lockable objects.
Array Plusses into sets from 0.9e

Copied the committed 0.9e update - Converted @MercyfulFate's array
plusses into sets for better performance
Player Database file cleaning

Variables to indicate whether saves should occur or if DB file should be
deleted (on death).
Not working, spawn expects code, received array. Help!
Reverted back to Wasteland format for respawn dialog.
Made headgear and goggle loading a priority.
Commented out player save in player action menu (saves are automatic).
Included energy drink varibales for new jump(?) system.
Disabled certain channels.
Few changes.

Includes checking lock duration before loading object into game.
Changes
Trying to prevent locked vehicles being included in server cleanup.
Reverted a lot of the init back to original Wasteland.
Couple of changes to reflect Austerror version.
Real Time syncing.

ToDo: Inlucde the _timeDiff variable into config.