Made warm clothing protect against proper rain. Reduced check for drizzle.
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA

Conflicts:
	map.cpp
Merge pull request #256 from Shoes01/master

Buffed fire, fixed frostbite occurring in above freezing temps
Added iexamine files to .cbp
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Pull more static data out of inner loop and const more things in map::draw().
Move outside cache data and construction to map class.
Remove lightmap-specific caching of vehicle data and access vehicles directly for transparency and lighting info.
Remove monster caching in lightmap and just retrieve light data from monsters directly.
Pull transparency cache into map class.
Remove cache built flag.
Expand lightmap to cover entire map and make it's coodrinates match the map.
Const some calendar accessors.
Pull last of lightmap class into map class.
Fix dumb merge error that breaks the build.
Optimize seen calculation by precalculating it.
Being overencumbered with hoarder no longer gives a morale bonus. Closes #271
Berries and wild veggies should no longer spawn rotten. They now have their birthday set to
the turn they are created. Closes #241
Molotovs use full bottle again
Commented out body temperature equalization code; it was not working correctly