Merge branch 'master' of https://github.com/AlexHayton/UnityTestProject2 into Rami
Added new Weapon structure

only generated code yet
Nearly finished new rangedWeapon script
Restored old values + fixed movement
AutoAim is now working again
Added laser, changed all weapons to the new weapon base

but laser acts strange when changin weapons
changed ai weapons now to new Weapon, too
ai boss now shoots at you
Merge branch 'master' of https://github.com/AlexHayton/UnityTestProject2 into Rami
Merge branch 'alex' of https://github.com/AlexHayton/UnityTestProject2 into Rami
Added transparent glass
Bind the head crab textures
-added placeholder icons for weapons
Merge branch 'refs/heads/Rami' into alex
Tweaks
Bah. Laser's still not working
Slight bullet/weapon tweaks.  Adds drainable container.
Merge branch 'alex' of https://github.com/AlexHayton/UnityTestProject2 into alex
Fixed laser orientation (was spawning with Quaternion.Identity)
ai rotates now only around y axis