pokeball wobbling
pokegear asm cleanup
use the sgb border label in asm
some mobile link menu graphics
battle animation asm cleanup
some bg effect labels
split out battle animation asm (bg effects, objects, commands)
clean up pic animation sections
split out pic animation asm and clean up some more includes
split out the battle engine into battle/core.asm
move some labels into included files
dude auto input bank
button constants for some function

probably to do with mobile link
anim object graphics pointers
split out battle anim object gfx
NO_TEXT_SCROLL flag in Options
label the pokedex entry point
battle animation constants
preprocessor: battle animation macros
dump the battle animations