Initial directory structure.
Started Qt Port
Small IRenderer improvements.
Allows the main program to chose whether to buffer or thread the rendering
Small MapView Improvements
Added Client program
MapnikRenderer: Added option to run pngcrush on tiles
MapnikRendererClient: Renamed Class to avoid conflict with
MapnikRenderer
UnicodeTournamentTrie: Startet Qt Port. Redesigned insertion to use path
compression -> saves a lot of memory and processing time
IAddressLookup: First draft
Added missing symlinks
OSMImporter: Fixed some spelling mistakes
MapnikRenderer: Reenabled LibFreetype linking
UTT: Added preprocessing.
UTT: Added Query, Bugfix in preprocessing. Bug remaining in extraction
of suggestions and / or preprocessing
Client: Added AddressWindow
UTT: Fixed Bugs: delete[] vs delete, insert( node not advanced after new
node ), place ordering accidentally discarded
UTT: Added missing Data Lookup, added missing Street Lookup
UTT: Fixed MMF of subTrieFile
Client: Changed AddressDialog
UTT: Bugfix: Used wrong address for street subtrie
Client: Added Street Lookup
OSMI: Bugfix: place type was not loaded correctly from tomp files.
Interfaces: Cosmetical changes
GG: Added preprocessing. Changed cell sizes to be determined from the bounding box of the data.
OSMI: bugfix: reading the idmap failed because of WriteOnly flag
Interfaces: Added IGPSLookup. Might still change to allow for HMM-like
predictions as well as user input.
GGC: Added client
GG: Respected the IRenderer written idmap
GPSGrid: bugfix: initialized pointers
MapnikRenderer: added stuff... most likely the custom coordinate
transformation is going to be replaced
Client: Integrated GPSLookup somewhat

Best start the application with -graphicssystem opengl
Alternativly the paintArea Widget could be a QOGLWidget, but this could
decrease portability.
MapnikRenderer: Used QPainter worldTransform for coordinate computation
und inverse computation. Enabled rotation and zooming as well.
Client: Readded chosing the right city graphically whenever there are
multiple results in an address query
CH: Small bugfix in Cleanup -> printed wrong statistics about useless
shotcut directions
MR: Added pointing arrows whenever a POI is outside the screen