Added a lot of changes.

You can now produce PDAs, and most the PDA carts from R&D.
You can produce some syndicate stuff if you have illegal research to 2 or 3, like binary keys and chameleon jumpsuits, to make up for the poor traitors who waste their hard-earned gear on getting syndicate research.
After a discussion in the bs12 IRC, the species lock on Syndicate Nuke Ops RIGsuits has been removed to make sure that people who roll alien Nuke Ops can still help out, instead of being useless and stuck on the shuttle, since there aren't any alien nuke ops rig suit sprites, and they can't wear the default suits.
You can produce Chemical Implants, Loyalty Implants, and(if you have syndicate illegal tech research) Freedom Implants.
Uncommented the Chemsprayer from production and removed it's combat requirement. It's fairly harmless, and people who abuse it can be banned. Janitors will love using it with space cleaner.