properly cycled fusion button images; made the fusion buttons switch to the empty texture when f is pressed
created a satellite with the Fusion buttons!
added preloaded backgrounds for controls
loaded the bacgkrounds from the gui-config;
properly handled screen reshape with preloaded backgrounds
ensured control preloaded images are not overwritten; checked if ChangeImage does not go out of boundaries
fixed bug with game crash when the user tries to finish a fusion combination when he has not input all of the fusion slots
properly created satellites via the fusion input
random compilation