v2.21.5 BETA
v2.21.10 BETA

- Added Sync-File
- Updated GuiBrainLightSensorClassic.png
- Changed font-rendering of the GUI text (centered)
- Changed German translation for "advanced" so it fits in the box

Signed-off-by: BrainStone <yannick@tedworld.de>
v2.21.11 BETA

- Cleaning up
(- Running publish.bat)

Signed-off-by: BrainStone <yannick@tedworld.de>
v2.21.12 BETA

Changed the description of the second Tab
v2.21.13 BETA

- Added GuiBrainLightSensorMore.png
- Added the functionality to change the Gui's of the BrainLightSensor
v2.21.16 BETA

- Addjusted Textures in ClientProxy
- Added a state system to the the BrainLightSensor and the TileEntity
and the GUI
- Started implementing the new Gate System of the BrainLogicBlock
v2.21.18 BETA

- Added a static Map connecting the ID's to the Gates in the Gate class
v2.21.19 BETA

- Formatted BrainStone
- Check if the Gates map of Gate is filled or empty
v2.21.20 BETA

- Added a throw if the ID is not unique (Gate)
v2.21.21 BETA

- Added a getGate function to Gate, which gives a copy of the gate
- Implemented the other Classes in mods.brainstone.logicgates
v2.21.24 BETA

- Removed test crash if Gates is empty (Will be brought back when the
gates are implemented)
- Fully enabled the two GUI's of the BrainLightSensor
- Removed a package bug of BLS
- Made package code more stable
v2.21.24 BETA DEV

- Builds now are saved under /builds
v2.21.24 BETA DEV (2)

- release added
v2.21.32 BETA

- Started building the second GUI of the BLS
- Changed the lable of the second GUI of the BLS into "Simple"
- Fixed no Redstonepower being emitted from the BLS
v2.21.33 BETA

- Adjusted clickboxes of the second GUI of the BLS to the new format
Added .gitignore

- .gitignore added
v2.21.36 BETA

- Renamed BrainLightSensorMore to BrainLightSensorSimple
v2.21.38 BETA

- Design for new GUI set
- Adatped GUI class to new measurements
- Cleaned Up .gitignore
v2.22.15 BETA DEV

- Fully implemented the new GUI of the BLS:
* A new mode was added
* The mode transforms the light strength into redstone signal strength
* Or the other way round: Most light no power; No light most power

- Some cleaning up
v2.22.15 BETA DEV fix

- Fixed some issues with the packing