Added title
Amending brick widths
Merge remote-tracking branch 'origin/feature/refactor-and-cleanup' into features/front-end-skin
Adding paddle offset to increase the height of the paddle in the game area
Added styles, html structure
DRYing up code by removing repeating calculations for paddle position
Applied basic colour scheme
Merge remote-tracking branch 'origin/feature/refactor-and-cleanup' into features/front-end-skin
Added body padding
Increasing paddle height
Starting paddle in centre
Added instruction text
Moving paddle drawing code out from draw() and into a dedicated
drawPaddle() function
Adding braces around if/else/else ifs
Adding missing brace
Replacing dx and dy variables with tempBallPosition object
Replacing x and y with ballPosition object
Moving brick collision detection code into dedicated function
Moving logic to detect whether the ball has hit a wall to dedicated
function
Moving logic to detect whether the ball has fallen out of bounds into
its own function