Turn quantee.Background into quantee.Environment
Remove SquareMovers
Change the screen resolution
Add Star
Add Psi and redecorate the Stage
Fix boxes.collide
Add collision margins support to boxes.collide
Make both SDL and QAssets support a color_key argument
First version of JumpNRun, freefall only
Fix DirtyWholes so that they take into account when Entities leave the viewport
Remove some log messages
Minor parameter adjustments
Get rid of EventManagers
Add a speed limit to JumpNRun
Make Environment accept a size parameter
Stop DumbDirector from toggling fullscreen. It got annoying.
Make JumpNRun stop the entity from falling through the ground
Refactor JumpNRun's logic into multiple methods
Add QEngine -- an SDL subclass wrapping the events as something nicer
Add extra methods to the event wrapper