FIX: Possible crashes relating to removal of factories. (Phil)
CHANGE: Update the credits
VERSION: Step to release build
VERSION: Step to 11.9 (development)
CHANGE: Allow bridges to be built over any type of station building.
CHANGE: Properly handle vertical takeoff and landing aircraft (e.g., airships and helecopters), albeit the actual taking off/landing is a bit sudden at present.
FIX: Truncation of DNS names - possible cause of announe server failure.
FIX: Copying a convoy whose schedule window had been opened but not closed caused errors in scheduling (Philip)
FIX: Do not show incomplete convoy error message in multi-player mode on other player's systems.
FIX: Ships would not properly comply with the convoy spacing feature when more than one was at a stop at once.
VERSION: Step to release version
VERSION: Increment to 11.10
FIX: Compiled binaries were not compatible with Windows XP
FIX: Crash in some cases with extremely long routes.
FIX: Allow 64-bit binaries to be compatible with Windows XP
FIX: Convoys would sometimes leave a tile reserved erroneously when changing their route.
FIX: Non-reversing waypoints would sometimes be treated as reversing waypoints
CODE: Make simlinemgmt_t::update_line() static
FIX: Integer overflow when building extremely expensive tunnels caused players to be paid money for building them.
CODE: Allow for single threaded x64 release builds
VERSION: Step to release build