add libva initialization (and libva-glx project dependecy)
partial implementation of softVdpDecoderCreate
create and delete context and video surfaces
mark softVdpDecoderCreate as fully implemeted
handle high h264 profile in softVdpDecoderCreate
code style
add va_surf field to VdpVideoSurfaceData struct
WIP softVdpDecoderRender, picture info buffer
fill iq matrix, try to detect unused references
code style for VdpPresentationQueueData struct
one more TODO, now about XShm removal
properly specify size of iqmatrix buffer
associate VASurface's with vdp video surfaces on the fly
more not working code
another chunk
mark all ReferenceFrames invalid preliminary
zeroify slice_parameters, use second bitstream buffer
add code to dump slice contents
add bitstream parser stub
print slice contents without emulation bytes