second attempt at asset pipelines
Reorder priority of asset dirs. Don't continuously run asset pipeline in non-development mode.
Force rerendering all assets when the asset pipeline processor stack changes.
cleanup
Sprockets automatically calculates output md5. Don't need to check for changes.
cleanup force render
lower allocation count on reloadable requests
Fix App asset retrieval and AssetPipeline asset_dirs reloading.
Fix to App#wait_on_asset_pipeline
Don't render assets on boot, if unnecessary
cleanup
Move asset tracking to manifect model
rely on asset manifest for source changes
Use full expanded path for asset manifest
Gin command to render assets of any Gin::App
Float#round support for Rubinius
cleanup asset pipeline code
Asset pipeline shouldn't delete files it isn't tracking
Don't allow more than one similarly named file per logical path in the rendered dir
cleanup