Merge branch 'release/0.2-release' into develop
Created base engine and a game logic timer.
Engine line setups on runtime.
Completed the runtime line drawing and line updates based on panel width and height.
Key events and addition into the runner class. Finished base engine.
Merge branch 'feature/engine-logic' into develop
Quick player drawing prototype.
Drawing the player hexagon stand.
Rendering broken shapes...
Added the polygon positioning function, kinda broken right now.
Commented out broken codes and supplied basic rendering!
Merge branch 'feature/player-drawing' into develop
Merge branch 'release/0.4-release'