Handle day-night transition in shader and make light sources brighter when shaders are used
Const-correct util/serialize.h
Smooth day-night transitions
Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s).
Don't send player position from client to server if the player hasn't moved
Default to preload_item_visuals=true
Tweak shader randomly a bit
Try to add a bit of topside brightness when not using shaders
Add #include guards to base64.h
Fix automagic render distance tuner
Raise default maximum render distance to 240
Set proper field background colors in Irrlicht 1.8
fix screen flickering black when rendering to texture
draw gui later. this fixes the hotbar disappearing while rendering to texture.
Update GUI texts
Bump version to 0.4.4
Update README
Only fly through walls in noclip mode wich requires the noclip privilege
Dont sneak while flying
Fix item entity's collision with nodeboxes