changed raum1-raum3to raum0-raum2
moved raumX.txt zu /Level, renamed some for testing, reading room out of txt doesnt crash the game now as long as the case to spawn an enemy is commented out. offset for objects in the room is probably wrong, since it spawns objects only in the bottom half of the room, with some objects outside the room. enable the switch//case in O-game to see for yourself