Platform::createPath("a/b") will create path "a" and then create path "b" inside of it.  Before it did not.  If the final path element did not end in "/" it would ignore the last element.
changed the docs of createpath to match the code.  note that the last commit will need to be reverted as it changed the
code, but now I believe I should only update the docs. (too hard to revert it without gui tool!)
updated text for console createPath()
Revert "Platform::createPath("a/b") will create path "a" and then create path "b" inside of it.  Before it did not.  If the final path element did not end in "/" it would ignore the last element."

This reverts commit 1dde68de98efe9b50798f2dd7a1714c4803465c2.
Replaced call to makeFullPathName to expandPath to take advantage of the expando functionality
When LifeMode was set to INFINITE (default), the check for Waitforparticles was skipped.
- Fix : moved check for LifeMode after the check for WaitforParticles

When calling ParticlePlayer.stop(), subsequent calls to ParticlePlayer.play() would not work.
- Fix : On ParticlePlayer.stop, particle emitters were paused individually, never unpaused later.
ParticleAsset & ParticleAssetEmitter.getSelectedField now returns a string representing the name of the selected field, as per original design.
Changed TamlWrite so that Data Keys are written out as children of the ParticleAssetEmitter's Fields, as originally designed.
Merge pull request #83 from capnlove/TextureManager_Fix

Replaced call to makeFullPathName to expandPath
Merge pull request #85 from capnlove/ParticleAssetCreation_Fix

ParticleAsset.getSelectedField now returns a string.
ParticleAssetEmitter.getSelectedField now returns a string.
Particle asset writes to TAML correctly
Merge pull request #84 from capnlove/ParticlePlayerStop_Fix

ParticlePlayer Stop and Play functions now pause/unpause emitters
Added functions getExplicitCellWidth and getExplicitCellHeight to ImageAsset
Implementation of the linear interpolation & smooth step functions, and convert SceneWindow movement to use them.
- Fix AABB size with left or right text alignment

left or right text alignment should only pad the width, previously both width and height were being doubled.
Merge pull request #88 from capnlove/ExplicitCell_GetWidth

Added ImageAsset.getExplicitCellWidth and ImageAsset.getExplicitCellHeight
Merge pull request #97 from lilligreen/fix/ImageFontSize

Fix ImageFont AABB size with left or right text alignment
FontSize is now written out to TAML correctly.
FontPadding converted from U32 to F32, making it write out to TAML correctly as well.
Merge pull request #99 from capnlove/ImageFont_TAMLwrite

FontSize and FontPadding TAML export
osx 10.6 changes
test