- Fixed: Hexen's A_DemonDeath and A_Demon2Death had been converted to incorrect generic Decorate.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4226 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: A_MinotaurChase should switch to the Idle state, not the Spawn state.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4227 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: There's more than one place where the CROUCHABLEMORPH flag needs to be checked.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4228 a95907f1-e10c-0410-b46f-9e587ccb1026
- Added an alternate 2D sprite sorting comparison function which seems to work better with
  large voxels than the standard 1D sprite sort.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4229 a95907f1-e10c-0410-b46f-9e587ccb1026
- P_RailAttack() now checks the puff's MF3_FOILINVUL flag.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4230 a95907f1-e10c-0410-b46f-9e587ccb1026
- Added Blzut3's noextratic fix.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4231 a95907f1-e10c-0410-b46f-9e587ccb1026