Added the area object. It will contain ranges of rooms, objects, and
	mobiles (in the future) so that I can organize everything in
	a much more congruent way.

It definitely adds another layer of complexity to the whole thing.

I may just want to keep the 1 map solution as maps are very quick
	look up and only use areas as a logical solution.

Either way, basic implementation here that may change depending on how
	I decide to do it all