initial commit
... this shit is so broken. i swear it
Added weapon damage code parser for the most common patterns
Made weapon handling better. introduced a weapon.refit function for clip, damage, ammo and accessories
Added basic localization. Not using it, due to character set error
Added cyberware and cyberware modification parsing
Added scene, teams and bit of handling for this and a few bonus handler
Moved Weapon Data Handling from CharacterHandler into CharacterWeaponDealer
Changed CharacterHandlers Comments a little
Added WeaponRangeHandler for ranges.xml
Nothing really changed. Just some weird encoding happend
Added a bit of interface fluff
removed cairo import
Added a gtk builder signal handler class
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Added Storage.clear call to Storage.load
Fixed broken clear method
Connected Quit Menu Item to onDeleteMainWindow handler
Removed clutter code from interface.py
Added a few handlers, early dialog tests and a few interface layout tests