Added FPSCounter(actually not implemented)
Added CColor class & CRC&CZlib(compress & generate file checksums)
Rewritten whole Chat system(commands: /q, /chat-renderlines [amount])
Cleaned up some code & applied "code-style-guide" to client project files
Added FPSCounter initialize & draw stuff to rendering
Fixed CLocalPlayer related warnings/errors-crashes(invalid ptr)
Added control disable when entering sth in the input window
Fixed detours pdb warning
Cleaned up some code
Added preload-world on localplayer spawn