correctly adjust center of splitted objects
merge with master, adjusted bullet speed and voxelHP a bit
rename worldobjectsplit, improve readability
Merge branch 'master' of https://github.com/voxelinc/voxellancer into correctly_adjust_center
forgot one texture
Merge pull request #168 from voxelinc/correctly_adjust_center

correctly adjust center of splitted objects
minor changes
merge with master
merge with master