Cleaning the BESE project. Need to rewrite the minibex files.
Cleand BESE, removed useless QApplication etc..., testing with low SIGMA factor to see if dead reckoning keeps the position of the robot
With SIGMA_FACTOR=0, dead reckoning is consistent. Now let's play with the update method.
No Problem with the update. Let's generate a larger mission.
Scenario "lines-long" is a longer semi-3D mission
Moved a few things. Working on a 6DOF speed actuator for blender morse
Managed to hack a keyboard control for the submarine using curses library.
Preparing to move the Simulation directory and use the "official" morse create workflow
Editing a transponder 3D Model in Blender for fun.
Applying several materials to the transponder
Finished Transponder modelling
Fixed normals on the Transponder 3D model
Added the game property "Transponder_Tag" to the 3D Model to be able to find all transponders once in the game engine
Tweaked the 6DOF manual control. Writing script to generate random landmarks positions. Writing script to launch simulation, data logging, trajectory control
Changed generate lm pos script to have a min/max Z
Added a setup.sh with env variables used in the simulations.
Found a bug: when putting multiple Robots created from the "morse add ..." template, can access the simulation from pymorse (index error is thrown). So, using Robot('blender_file.blend')instead.
 TODO: Report a bug.