Renamed PlayScene to ShavingScene.
Dummy PlayScene, which will let you shave, go to work, etc.
Added beard class. Replaced checks of canGrow array with a canGrow() function.
Using Hair class for hair length and rendering.
Replaced canGrow array with a check if hairs[][] is null.
Hair takes angle into consideration when rendering.
Moved some code from Razor to new Tool class.
Refactoring to use the current tool, not always the razor
Removed shavePoint() function, added getHair() and modified hairExists() to do bounds-checking.
Moved shaving code to razor. Work done by tools will occur in the tool's code.
Comb can be used to... comb beard hair.
Added color field to Hair.
Added ColorBrush, which can dye beard hair a given color.