Added logic for BMSkillPoison

This pull request has many major changes:
- the new skill BMSkillPoison has been added, and the function hooks attach correctly to BMDie->get_scoreValueTimesTen()
- when BMDice are created from a die recipe, skills are now being added to dice, instead of being ignored
- BMDie->recipe is now autogenerated
- the format that BMDie recipes are stored in the database has been altered, to be the full recipe instead of just the number of die sides
- Vampires buttons have been added to the database

Known problems:
- play_turn.html and view_turn.html do not currently display die skills, although the full recipes are available in the POST response in gameData.data.dieRecipeArrayArray

** A database refresh is necessary to incorporate the new buttons and flush old data. **