Update bite/infection disease effects
Add disease names and fix recovery messages
Update memorial messages
Remove unused break's that were making Cygwin mad
Made multiple bites not decrease their effects
Allow add_disease to redirect onto nearby main part
Destroyed limbs can't be infected.
Purge tabs from output.cpp.
Ignore <color> tags when wrapping lines.
Publicize get_tag_positions() and make its argument const.
Implement inline <color> tags for fold_and_print().
Also allow shorthand colour names for json and colour tags.
With a flag, fail placing a vehicle with add_vehicle() instead of simulating collisions.
Clean up veh_interact i18n using new inline colour tags.
Some vehicles will now be created with their lights running.
Limb color framework
Update to match mainline
Further merge fixes
added 4 more styles and self-defense training trait back in
Merge branch 'master' into martial_arts