Checking unique game name implemented
Restriction for number of player in game added.
Method sendMessage that sends message to one specific player
implemented.
Fixed when game is created your name is added in list of players
Handling join game if game is full
Annotations for disabling socket in xml added in Player class.
Start game message added.
Start game button functionality added.
In GameState class method changeGameState added.
In FingersGameServer Move message processed.
Class Move added.
In game modul method changeGameState added.
Players turn implemented