Fixed bug when configuring an animation
Assume wheelDelta is for the y-axis in the ambiguous situation.
Make some adjustments for line height when rendering on gecko
Overhaul hit testing to use isPointInPath so that hit tests take the current transformation of the view (and those of its ancestors) into account.
Refactored drawing to use the new transform-related methods created to implement hit testing
Add interactionEnabled flag
Added drawOwnerWhileShowing and initiallyShowing flags.
Added WV.AppLoadMask convenience class to use these flags appropriately
Added 50 ms buffer to show method so the mask can be brought down without ever showing (avoiding flicker)
Move point scaling into event monitors
Updated ext lib