Improving gl-330 RGB10A2_UI sample.
Adding a RGB10A2 DDS texture
Adding a fragment shader dedicated to 10-bit integer formats.
Minor refactoring in the example CPP file.
fix gl-330-buffer-type sample: GL_INT_2_10_10_10_REV with normalized values
Merge pull request #9 from alexa-infra/master

Fix GL_INT_2_10_10_10_REV sample
Merge pull request #6 from hfink/rgb10a2

Improving gl-330 RGB10A2_UI sample.
Fixed depth buffer issues on Intel implementation. Issue #5
Merge branch 'master' into 4.3.2