Check that we can move a z verticy and still be coplanare
WIP: Reading jaws
Simpler tris construction
Spanning test
Test the identity of all the jaws polygons
Make sure splitting a polygon works correctly
Sanity test for when I fuck with a polygon to make sure coplanarity is lost
Merge pull request #1 from sshirokov/split-test

Split test
Merge remote-tracking branch 'refs/remotes/origin/master' into bsp-test