Smudge operation corrected. (done todo) + code cleaning
Merge pull request #218 from eVoLuTiVeMEDIA/master

Smudge: premultiply operation corrected + code cleaning
Better way to select start layer (in all cases)
Smudge: improvement & some fixes

Although premultiplied alpha channel is faster for some clip operations,
pixel level manipulations are more complex because transparencies
produce color loss.
Nevertheless, the current solution seems good enough for production.
1. The smudge is now more intuitive: default tool (finger) distorts
normally.
2. By pressing the ALT key (water drop), you get a smoother liquify.
Rremark: it's not appropiate for transparent areas (for example strokes
or airbrushes), due to premultiplied transparency color loss. The
complete solution seems not necessary at this moment.
Merge pull request #219 from eVoLuTiVeMEDIA/master

Some fixes and improvements
File open (PCL) crash fixed + loader fix
debug: some important comments for sound export
Merge pull request #220 from eVoLuTiVeMEDIA/master

Some file operation fixes and comments
Resolve conflict