docs: minor fixes for 9.2 release notes

Fix incorrect </li> tag, fix language.
(cherry picked from commit 2377205bcb3bb0b5db48772224f5f80f2cf9abf7)
i965: Silence unused variable warning in release build

Use `(void) success;` to silence this warning:

  i965/brw_vs.c:481:12:
  warning: unused variable 'success' [-Wunused-variable]
         bool success = do_vs_prog(brw, ctx->Shader.CurrentVertexProgram,

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
i965: Allocate just enough space for user clip planes in uniform arrays.

Previously, we allocated space in brw_vs_prog_data's params and
pull_params arrays for MAX_CLIP_PLANES vec4s---even when it wasn't
necessary.

On a 64-bit architecture, this used 0.5 kB of space (8 clip planes *
4 floats per plane * 8 bytes per float pointer * 2 arrays of pointers =
512 bytes).  Since this cost was per-vertex shader, it added up.

Conveniently, we already store the number of clip plane constants in the
program key.  By using that, we can allocate the exact amount of space
needed.  For the common case where user clipping is disabled, this means
0 bytes.

While we're here, mention exactly what code requires this extra space,
since it wasn't obvious.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Paul Berry <stereotype441@gmail.com>