made Pull Anchor trigger SailOnAnim. When Anim is done playing, trigger exitGame
Merge branch 'master' into sailOn. this merge brings in proper setGameTitle mechanic from master branch.
added event for when crane is stowed to trigger sailOn animation
Merge branch 'master' into sailOn CLEANUP MERGED deleted stray assets in odysseyAssets, added new release build

Conflicts:
	Flash/ShipOdyssey/src/odysseyAssets/CraneAnimation.fla
	Flash/ShipOdyssey/src/odysseyAssets/CraneAnimation.swf
Merge remote-tracking branch 'serg/master' bring in latest changes to serg before pull request for issue #53

Conflicts:
	Flash/ShipOdyssey/bin-release/ShipOdyssey.swf
fix for issue #77. treasure locations now print even if you've already found the treasures
Merge branch 'MikeSalyh-TP-data-games/master'
ShipOdyssey v.2013.06.25 built from merged code.
Includes Mike's 'Loot meter 'goal' text alligned. Chance of hook grabbing nothing implemented.'
Includes Russ's 'made Pull Anchor trigger SailOnAnim.'
removed exlaimation points from dialog messages. made treasures found dialog into two sentences.
Merge remote-tracking branch 'serg/master' bringing in latest changes before putting up pull request for treasure dialog fix
Merge pull request #91 from russphelan/master

Issue #53: Sailing Animation not Resetting
Merge branch 'serg-TP-data-games/master'
Discarded Conflicted Flash/ShipOdyssey/bin-release/ShipOdyssey.swf
Ship Odyssey: fix merge errors, remove build warnings in zoomInTimerFinish()
Ship Odyssey: Small PopUpScroll tweaks.
Merge branch 'seg-srri-umass-tp-data-games/master'
Ship Odyssey: Zoom in/out animation polished.