Fixed delayed reading bug

- any messages after a blank line was ignored until the next message
- use a continue instead of break when delivering sseevent messages in EventSourceStreamReader
Updated Sample Code and reorganized files

- now the sample code runs similar to the C# sample
- removed WebSocketTransport
- updated how TransportName is stored/accessed
Restructuring the CPP client and adding StateChange class with associated functions

- now sample runs almost identically to the c# client
Tearing down old unused files/functions
Cleaned up Connection and added some skeletons

- also updated the sample to use the new skeletons set up in connection
Added implementation for ServerSentEvents

- moved some string operation code to StringHelper
- working on ServerSentEvents::OpenConnection
Added some implementation in HttpBasedTransport
Working on Reconnection/Disconnection

- Added and implemented helper classes: ThreadSafeInvoker
- Added DefaultHttpClient
Adding Interface/wrapper Classes

- added HttpRequestWrapper
- added IConnection
- Added IHttpClient
- Refactored code according to the new additions
Corrected an issue with calling PrepareRequest
Fixing leaks and bugs, working commit

- leaking in send
- leaking eventSourceStream
- leaking in asyncStreamReader

No more memory leak when running the sample
Converted some more pointers to smart pointers

- Connection* -> shared_ptr<Connection>
- found the cause of memory leaks in the cpp.e-shared_ptr branch
- working commit
Conversion to smart pointers complete

- wherever appropriate
Making some changes regarding concurrency (working commit)

- using lock_guard instead of raw mutexes
- added reconnection for serversentevents
- changed the naming of member pointers from m... to p...
- still working the above issues in the connection.cpp
Fixed some minor issues

- use nullptr instead of NULL where appropriate
- corrected some lock operations in Connection
- using correct initialize callback
Changed Friendship permissions for some functions
Added a few comments

- refactored some code
Fixing a race condition in AsyncStreamReader
rebasing to remove .lib file from history

Added UnitTest++ framework

- also restructured the CPP client to become a static library
- created the CPP Sample project under samples dir
- created the CPP Test Project under test dir
- made some changes based on code review

Changed the output directories for the library, sample and test

Working on ChunkBuffer Unit tests

Fixing code based on review

- relocated JSON parsing for NegotiationResponse
- using as_string instead of to_string so no extra quotation marks need to be trimmed
- corresponding function removed in StringHelper
- removed isLongRunning in DefaultHttpClient
- connectionToken is now stored as a non-encoded string
- no longer get variable twice in TransportHelper::ProcessResponse
- removed IConnection

Syntax changes based on code review

- pass variables by reference where appropriate in lambda capture list
- use auto if type is explicit

Modified error messages

Added connectingMessageBuffer

Code review changes

- need to verify if the method of differentiating between faulted, completed and canceled task is correct
- removed EncodeUri in StringHelper

Making StringHelper more efficient

Cleaning up code

- using the correct method to check for task exceptions/canceled
- added ExceptionHelper to differentiate between different exceptions

Cleaning up code

- using _s functions for security
- other clean ups

Same as the previous commit

Moved Testing code to ExceptionHelperTests

Fixing issues after merging new code

- temporarily disable a race in asyncstreamreader

Fixing bugs

- fixed undefined behaviour in deleting pReadBuffer

Fixed concurrency issue in AsyncStreamReader

Code Review changes

- improved negotiation response constructor
- added RunTaskToCompletion
- working on stopping connection concurrency problem
- some files changed after rebuilding the solution?

Fixed concurrency issue in connnection.stop

Removing useless functions/members, tracing statements are not removed

Added TransportInitializationHandler

Working Commit

- leaks and callback problem

found the leak, working on fixing TransportHelper::Delay

Fixed leak

TransportInitializationHandler working

Small changes

- now uses the TransportConnectTimeout from negotiation
- compare typeid() instead of typeid().name()
- Connection.Stop() only waits for mConnectTask for 30s

Locking callbacks to prevent tearing

Put all code under namespace MicrosoftAspNetSignalRClientCpp

- took out tracing codes

Added some missing code in serversenteventstransport

Added TransportAbortHandler

Added KeepAliveData and working on HearBeatMonitor

- also tried to make NegotiationResponse more robust
- added UpdateLaskKeepalive in Connections

Added HeartBeatMonitor and using keepalive

Fixed a circular reference in HeartBeatMonitor and working on connection tracing

Added Tracing and working on tracing formatted strings

Added tracing statements, restructured various bits of code

Added some unit tests for ChunkBuffer and EventSourceStreamReader

Added copyright headers in all the files in the c++ client

Forgot to save one file

Added Transport Tests

- also modified the connection constructor to take querystring value
- added endswith in string helper
- fixed a bug in TransportHelper

Removed upgrade files